- isQueue table option adds queue columns and a (status, available_at) index; BunSQLite.queue exposes add, claim, complete, fail and release_stale with atomic claims - Set busy_timeout on connections so workers in separate processes wait instead of failing with SQLITE_BUSY - Quote table and column names with backticks in generated SQL, so reserved words (to, order, group) work and unknown columns error instead of matching as string literals - Tests for queue ops, multi-process claims and reserved-word names Co-Authored-By: Claude Opus 5.5 <[email protected]>
187 lines
6.5 KiB
JavaScript
187 lines
6.5 KiB
JavaScript
import dbHandler from "../db-handler";
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import init from "../../functions/init";
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import DbInsert from "./db-insert";
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import { sqlInt, sqlName } from "../../utils/sql-safe";
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const DefaultQueueOptions = {
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maxAttempts: 3,
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lockTimeout: 300_000,
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backoff: 1000,
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deleteOnComplete: false,
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};
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/**
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* Validate the table name and resolve its queue options from the schema
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*/
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function resolveQueue(table) {
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const { dbSchema } = init();
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const tableSchema = dbSchema.tables.find((t) => t.tableName === table);
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if (!tableSchema?.isQueue) {
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throw new Error(`Table "${table}" is not a queue table (isQueue)`);
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}
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const options = {
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...DefaultQueueOptions,
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...(typeof tableSchema.isQueue === "object" ? tableSchema.isQueue : {}),
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};
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return { tableName: sqlName(table, "table name"), options };
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}
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/**
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* Move jobs that have been `processing` past `lockTimeout` back to
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* `pending`, or to `failed` once they are out of attempts
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*/
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function releaseStaleSql(tableName) {
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return `UPDATE ${tableName} SET status = CASE WHEN attempts >= ? THEN 'failed' ELSE 'pending' END, last_error = CASE WHEN attempts >= ? THEN 'Lock timed out' ELSE last_error END, locked_at = NULL, locked_by = NULL, updated_at = ? WHERE status = 'processing' AND locked_at < ? RETURNING *`;
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}
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function rowsResponse(res, sql) {
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if (!res.success) {
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return { ...res, debug: { sql } };
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}
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const rows = res.payload || [];
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return {
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success: true,
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payload: rows,
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singleRes: rows[0] ?? null,
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debug: { sql },
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};
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}
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/**
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* # Add jobs to a queue table
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* @description `delay` (ms) holds the jobs back before they can be claimed
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*/
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export async function QueueAdd({ table, data, delay = 0, config, }) {
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try {
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resolveQueue(table);
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const available_at = Date.now() + sqlInt(delay, "delay");
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return await DbInsert({
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table,
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data: data.map((d) => ({
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...d,
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status: "pending",
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attempts: 0,
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available_at,
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})),
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config,
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});
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}
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catch (error) {
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return { success: false, error: error.message };
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}
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}
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/**
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* # Claim jobs from a queue table
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* @description Claimed jobs are set to `processing` in one statement, so
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* two workers can never claim the same job. Stale locks are released first.
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*/
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export async function QueueClaim({ table, worker, limit = 1, config, }) {
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let sql = "";
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try {
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const { tableName, options } = resolveQueue(table);
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const now = Date.now();
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const released = dbHandler({
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query: releaseStaleSql(tableName),
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values: [
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options.maxAttempts,
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options.maxAttempts,
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now,
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now - options.lockTimeout,
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],
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config,
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});
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if (!released.success) {
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return released;
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}
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sql = `UPDATE ${tableName} SET status = 'processing', attempts = attempts + 1, locked_at = ?, locked_by = ?, updated_at = ? WHERE id IN (SELECT id FROM ${tableName} WHERE status = 'pending' AND available_at <= ? ORDER BY id LIMIT ?) RETURNING *`;
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const res = dbHandler({
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query: sql,
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values: [now, worker ?? null, now, now, sqlInt(limit, "limit")],
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config,
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});
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return rowsResponse(res, sql);
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}
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catch (error) {
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return { success: false, error: error.message, debug: { sql } };
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}
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}
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/**
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* # Mark a claimed job as done
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* @description Deletes the job instead when `deleteOnComplete` is set
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*/
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export async function QueueComplete({ table, id, config, }) {
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let sql = "";
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try {
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const { tableName, options } = resolveQueue(table);
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sql = options.deleteOnComplete
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? `DELETE FROM ${tableName} WHERE id = ? AND status = 'processing' RETURNING *`
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: `UPDATE ${tableName} SET status = 'completed', locked_at = NULL, locked_by = NULL, updated_at = ? WHERE id = ? AND status = 'processing' RETURNING *`;
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const res = dbHandler({
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query: sql,
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values: options.deleteOnComplete ? [id] : [Date.now(), id],
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config,
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});
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const out = rowsResponse(res, sql);
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return out.success && !out.payload?.length
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? { ...out, success: false, msg: "No processing job with this id" }
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: out;
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}
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catch (error) {
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return { success: false, error: error.message, debug: { sql } };
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}
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}
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/**
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* # Mark a claimed job as failed
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* @description The job goes back to `pending` with an exponential
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* `backoff` delay, or to `failed` once it has used `maxAttempts`
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*/
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export async function QueueFail({ table, id, error, config, }) {
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let sql = "";
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try {
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const { tableName, options } = resolveQueue(table);
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const now = Date.now();
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sql = `UPDATE ${tableName} SET status = CASE WHEN attempts >= ? THEN 'failed' ELSE 'pending' END, available_at = CASE WHEN attempts >= ? THEN available_at ELSE ? + ? * (1 << MIN(MAX(attempts - 1, 0), 30)) END, last_error = ?, locked_at = NULL, locked_by = NULL, updated_at = ? WHERE id = ? AND status = 'processing' RETURNING *`;
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const res = dbHandler({
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query: sql,
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values: [
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options.maxAttempts,
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options.maxAttempts,
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now,
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options.backoff,
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error ?? null,
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now,
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id,
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],
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config,
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});
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const out = rowsResponse(res, sql);
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return out.success && !out.payload?.length
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? { ...out, success: false, msg: "No processing job with this id" }
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: out;
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}
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catch (error) {
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return { success: false, error: error.message, debug: { sql } };
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}
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}
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/**
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* # Release stale locks
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* @description For jobs whose worker died. `claim` also does this.
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*/
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export async function QueueReleaseStale({ table, config }) {
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let sql = "";
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try {
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const { tableName, options } = resolveQueue(table);
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const now = Date.now();
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sql = releaseStaleSql(tableName);
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const res = dbHandler({
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query: sql,
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values: [
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options.maxAttempts,
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options.maxAttempts,
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now,
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now - options.lockTimeout,
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],
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config,
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});
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return rowsResponse(res, sql);
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}
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catch (error) {
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return { success: false, error: error.message, debug: { sql } };
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}
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}
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