Refactor artifacts to use relative directory for build step and retrieval
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@@ -9,7 +9,8 @@ import { cpSync, existsSync, mkdirSync, rmSync, writeFileSync } from "fs";
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import fullRebuild from "../../server/full-rebuild";
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import path from "path";
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import cleanupLogsDirs from "../../cleanup-logs-dir";
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const { BUNX_BUNDLER_ERROR_EXIT_FILE, BUNX_ERROR_LOGS_DIR, BUNDLER_CTX_MAP_JSON, SSR_BUNDLER_CTX_MAP_JSON, } = grabDirNames();
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import grabRelativePath from "../../../utils/grab-relative-path";
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const { BUNX_BUNDLER_ERROR_EXIT_FILE, BUNX_ERROR_LOGS_DIR, ROOT_DIR } = grabDirNames();
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let build_start = 0;
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const MAX_BUILD_STARTS = 2;
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export default function esbuildCTXArtifactTracker({ entryToPage, post_build_fn, build_only, }) {
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@@ -53,8 +54,9 @@ export default function esbuildCTXArtifactTracker({ entryToPage, post_build_fn,
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const artifact = artifacts[i];
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if (artifact?.local_path &&
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global.BUNEXT_BUNDLER_CTX_MAP) {
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global.BUNEXT_BUNDLER_CTX_MAP[artifact.local_path] =
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_.merge(global.BUNEXT_BUNDLER_CTX_MAP[artifact.local_path], artifact);
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const relative_path = grabRelativePath(artifact.local_path);
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global.BUNEXT_BUNDLER_CTX_MAP[relative_path] =
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_.merge(global.BUNEXT_BUNDLER_CTX_MAP[relative_path], { ...artifact, local_path: relative_path });
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}
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}
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}
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