Fix build lags
This commit is contained in:
Vendored
+8
-2
@@ -3,7 +3,6 @@ import type { FileSystemRouter, Server } from "bun";
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import { type DirNames } from "../utils/grab-dir-names";
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import type { BuildContext } from "esbuild";
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import grabConstants from "../utils/grab-constants";
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import { type FSWatcher } from "fs";
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/**
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* # Declare Global Variables
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*/
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@@ -24,7 +23,7 @@ declare global {
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[k: string]: BundlerCTXMap;
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};
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var BUNEXT_BUNDLER_REBUILDS: 0;
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var BUNEXT_PAGES_SRC_WATCHER: FSWatcher | undefined;
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var BUNEXT_PAGES_SRC_WATCHER: any;
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var BUNEXT_CURRENT_VERSION: string | undefined;
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var BUNEXT_PAGE_FILES: PageFiles[];
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var BUNEXT_ROOT_FILE_UPDATED: boolean;
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@@ -47,6 +46,13 @@ declare global {
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var BUNEXT_BUILD_FAILED: boolean;
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var BUNEXT_CONSTANTS: ReturnType<typeof grabConstants>;
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var BUNEXT_MAIN_CTX_BUILD_STARTS: number;
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/**
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* Resolves when the one-time dev startup build (hydration + SSR for all
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* pages) has completed. The dev server starts listening before this
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* resolves; page requests await it so they never render against
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* half-built modules.
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*/
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var BUNEXT_INITIAL_BUILD_PROMISE: Promise<void> | undefined;
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}
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type Params = {
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build_only?: boolean;
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