Add features: custom server and websocket. Minor refactoring
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+1
-44
@@ -1,53 +1,10 @@
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import _ from "lodash";
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import AppNames from "../../utils/grab-app-names";
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import { log } from "../../utils/log";
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import allPagesBundler from "../bundler/all-pages-bundler";
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import serverParamsGen from "./server-params-gen";
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import watcher from "./watcher";
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import serverPostBuildFn from "./server-post-build-fn";
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import grabDirNames from "../../utils/grab-dir-names";
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import EJSON from "../../utils/ejson";
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import { readFileSync } from "fs";
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import cron from "./cron";
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const { HYDRATION_DST_DIR_MAP_JSON_FILE } = grabDirNames();
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export default async function startServer(params) {
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const { name } = AppNames;
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export default async function startServer() {
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const serverParams = await serverParamsGen();
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if (params?.dev) {
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await allPagesBundler({
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watch: true,
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post_build_fn: serverPostBuildFn,
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});
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watcher();
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}
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else {
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const artifacts = EJSON.parse(readFileSync(HYDRATION_DST_DIR_MAP_JSON_FILE, "utf-8"));
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if (!artifacts?.[0]) {
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log.error("Please build first.");
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process.exit(1);
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}
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global.BUNDLER_CTX_MAP = artifacts;
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global.IS_FIRST_BUNDLE_READY = true;
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cron();
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}
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let bundle_ready_retries = 0;
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const MAX_BUNDLE_READY_RETRIES = 10;
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while (!global.IS_FIRST_BUNDLE_READY) {
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if (bundle_ready_retries > MAX_BUNDLE_READY_RETRIES) {
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log.error("Couldn't grab first bundle for dev environment");
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process.exit(1);
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}
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bundle_ready_retries++;
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await Bun.sleep(500);
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}
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const server = Bun.serve(serverParams);
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global.SERVER = server;
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log.server(`http://localhost:${server.port}`);
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/**
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* First Rebuild to Avoid errors
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*/
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if (params?.dev && global.BUNDLER_CTX) {
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await global.BUNDLER_CTX.rebuild();
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}
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return server;
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}
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