Client-only edits are sent to the browser right after the hydration build, without re-running server functions; SSR rebuilds afterwards and props are re-fetched only when a .server.ts output changed or after fullRebuild. Page requests wait for an in-flight SSR rebuild. The SSR build no longer runs Tailwind, the PostCSS processor is reused across rebuilds, and the watcher debounce drops from 200ms to 50ms. Co-Authored-By: Claude Opus 5.5 <[email protected]>
24 lines
939 B
TypeScript
24 lines
939 B
TypeScript
type RebuildParams = {
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/**
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* Force a context recreation even when the entry set is unchanged.
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* Used by `fullRebuild` after it disposed the contexts.
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*/
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force?: boolean;
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};
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/**
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* Single-flight SSR rebuild. Concurrent callers (each successful hydration
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* rebuild triggers this, plus watcher/structural paths) join the in-flight
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* rebuild instead of spawning overlapping esbuild builds.
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*
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* A fresh content change that lands while a rebuild is in flight is picked
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* up by the next hydration rebuild cycle (each watcher event re-runs the
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* hydration context rebuild, which re-enters this queue).
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*/
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export default function enqueueSSRRebuild(params?: RebuildParams): Promise<void>;
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/**
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* Resolves once the in-flight SSR rebuild (if any) has finished. Lets page
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* requests avoid rendering stale SSR modules against a newer client bundle.
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*/
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export declare function awaitSSRRebuild(): Promise<void>;
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export {};
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