Let a bot take any colour
A bot's identity was one of seven hues, and the hue picked both its colour and its stone shape. Now its colour is free and its stone is its own: - `bots.color` holds any `#rrggbb`, `bots.stone` the flat-cut shape it's drawn on. `bots.hue` stays as the palette column they replaced, read only as a fallback; `src/scripts/move-bot-colour-to-owners.ts` backfills an install from it (safe to rerun). - `src/utils/bot-color.ts` is the only place a colour is validated or resolved (`resolveBotColor`/`resolveBotStone` carry the old hue forward, `botColorNeedsPaperFace` flips the eyes to paper on a very dark body), and `src/utils/bot-stone-props.ts` gives every row its props, so a row saved before this still renders as it did. - `BotStone` takes the colour as the body's SVG `fill`, the one documented exception to the token rule: an arbitrary hex has no token to point at. `UnreadDot` follows it. - The picker keeps the palette tiles (still shape and colour together) and adds a native swatch and a hex field, so a custom colour keeps its stone. Same place as before: the header avatar's modal and Settings > Bots, for crew managers. The coordinator stays hue-less. - A recolour reaches other open tabs through `pushBotUpdated`.
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/**
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* Bot identity hues. A bot keeps its hue for life; a hue never means state.
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* The coordinator has no hue.
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* The palette a bot starts from: a suggested colour and the stone shape that
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* goes with it. A bot's colour is free (any `#rrggbb`), so these are only
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* the tiles the picker offers and the colours a new bot is given. Shape is
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* stored separately (`bots.stone`), so a custom colour keeps its stone.
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*/
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export const BotHues = [
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{
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title: "Ember",
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value: "ember",
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color: "#e4572e",
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},
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{
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title: "Amber",
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value: "amber",
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color: "#e9a23b",
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},
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{
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title: "Moss",
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value: "moss",
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color: "#7fae3c",
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},
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{
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title: "Teal",
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value: "teal",
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color: "#16a394",
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},
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{
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title: "Cobalt",
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value: "cobalt",
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color: "#3b7dd8",
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},
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{
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title: "Violet",
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value: "violet",
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color: "#7c5cd6",
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},
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{
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title: "Rose",
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value: "rose",
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color: "#d6538c",
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},
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] as const;
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/**
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* Historical palette name. Kept for `bots.hue`, which is only read as a
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* fallback for a bot saved before `color` and `stone` existed.
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*/
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export type BotHue = (typeof BotHues)[number]["value"];
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/**
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* The stone shapes. One flat cut each, from the handoff icon set. Shape is
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* the bot's own, independent of its colour.
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*/
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export const BotStoneShapes = [
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{
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title: "Ember stone",
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value: "ember",
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},
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{
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title: "Amber stone",
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value: "amber",
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},
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{
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title: "Moss stone",
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value: "moss",
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},
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{
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title: "Teal stone",
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value: "teal",
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},
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{
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title: "Cobalt stone",
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value: "cobalt",
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},
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{
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title: "Violet stone",
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value: "violet",
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},
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{
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title: "Rose stone",
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value: "rose",
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},
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] as const;
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export type BotStoneShape = (typeof BotStoneShapes)[number]["value"];
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export const BotKinds = [
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{
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title: "Worker",
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