Let a bot take any colour
A bot's identity was one of seven hues, and the hue picked both its colour and its stone shape. Now its colour is free and its stone is its own: - `bots.color` holds any `#rrggbb`, `bots.stone` the flat-cut shape it's drawn on. `bots.hue` stays as the palette column they replaced, read only as a fallback; `src/scripts/move-bot-colour-to-owners.ts` backfills an install from it (safe to rerun). - `src/utils/bot-color.ts` is the only place a colour is validated or resolved (`resolveBotColor`/`resolveBotStone` carry the old hue forward, `botColorNeedsPaperFace` flips the eyes to paper on a very dark body), and `src/utils/bot-stone-props.ts` gives every row its props, so a row saved before this still renders as it did. - `BotStone` takes the colour as the body's SVG `fill`, the one documented exception to the token rule: an arbitrary hex has no token to point at. `UnreadDot` follows it. - The picker keeps the palette tiles (still shape and colour together) and adds a native swatch and a hex field, so a custom colour keeps its stone. Same place as before: the header avatar's modal and Settings > Bots, for crew managers. The coordinator stays hue-less. - A recolour reaches other open tabs through `pushBotUpdated`.
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@@ -1,5 +1,5 @@
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import { useState } from "react";
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import type { BUN_SQLITE_COBBLE_BOT_MESSAGES } from "@/db/types/db";
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import type { BUN_SQLITE_COBBLE_BOT_MESSAGES, BUN_SQLITE_COBBLE_BOTS } from "@/db/types/db";
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import type {
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BotCreatedData,
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BotRemovedData,
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@@ -78,7 +78,19 @@ export default function useLiveBots({ bots, open_bot_id, workspace_id = null }:
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return prev.map((bot) =>
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bot.id == data.id
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? { ...bot, face: data.face, status_line: data.status_line }
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? {
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...bot,
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face: data.face,
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status_line: data.status_line,
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...(data.color !== undefined
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? { color: data.color || undefined }
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: {}),
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...(data.stone !== undefined
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? {
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stone: (data.stone || "") as BUN_SQLITE_COBBLE_BOTS["stone"],
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}
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: {}),
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}
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: bot,
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);
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}),
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