Let a bot take any colour

A bot's identity was one of seven hues, and the hue picked both its colour
and its stone shape. Now its colour is free and its stone is its own:

- `bots.color` holds any `#rrggbb`, `bots.stone` the flat-cut shape it's
  drawn on. `bots.hue` stays as the palette column they replaced, read only
  as a fallback; `src/scripts/move-bot-colour-to-owners.ts` backfills an
  install from it (safe to rerun).
- `src/utils/bot-color.ts` is the only place a colour is validated or
  resolved (`resolveBotColor`/`resolveBotStone` carry the old hue forward,
  `botColorNeedsPaperFace` flips the eyes to paper on a very dark body), and
  `src/utils/bot-stone-props.ts` gives every row its props, so a row saved
  before this still renders as it did.
- `BotStone` takes the colour as the body's SVG `fill`, the one documented
  exception to the token rule: an arbitrary hex has no token to point at.
  `UnreadDot` follows it.
- The picker keeps the palette tiles (still shape and colour together) and
  adds a native swatch and a hex field, so a custom colour keeps its stone.
  Same place as before: the header avatar's modal and Settings > Bots, for
  crew managers. The coordinator stays hue-less.
- A recolour reaches other open tabs through `pushBotUpdated`.
This commit is contained in:
2026-10-22 11:55:36 +01:00
parent 2eccfe9e13
commit 1a6249afd3
59 changed files with 877 additions and 237 deletions
+14 -2
View File
@@ -1,5 +1,5 @@
import { useState } from "react";
import type { BUN_SQLITE_COBBLE_BOT_MESSAGES } from "@/db/types/db";
import type { BUN_SQLITE_COBBLE_BOT_MESSAGES, BUN_SQLITE_COBBLE_BOTS } from "@/db/types/db";
import type {
BotCreatedData,
BotRemovedData,
@@ -78,7 +78,19 @@ export default function useLiveBots({ bots, open_bot_id, workspace_id = null }:
return prev.map((bot) =>
bot.id == data.id
? { ...bot, face: data.face, status_line: data.status_line }
? {
...bot,
face: data.face,
status_line: data.status_line,
...(data.color !== undefined
? { color: data.color || undefined }
: {}),
...(data.stone !== undefined
? {
stone: (data.stone || "") as BUN_SQLITE_COBBLE_BOTS["stone"],
}
: {}),
}
: bot,
);
}),