Let a bot take any colour

A bot's identity was one of seven hues, and the hue picked both its colour
and its stone shape. Now its colour is free and its stone is its own:

- `bots.color` holds any `#rrggbb`, `bots.stone` the flat-cut shape it's
  drawn on. `bots.hue` stays as the palette column they replaced, read only
  as a fallback; `src/scripts/move-bot-colour-to-owners.ts` backfills an
  install from it (safe to rerun).
- `src/utils/bot-color.ts` is the only place a colour is validated or
  resolved (`resolveBotColor`/`resolveBotStone` carry the old hue forward,
  `botColorNeedsPaperFace` flips the eyes to paper on a very dark body), and
  `src/utils/bot-stone-props.ts` gives every row its props, so a row saved
  before this still renders as it did.
- `BotStone` takes the colour as the body's SVG `fill`, the one documented
  exception to the token rule: an arbitrary hex has no token to point at.
  `UnreadDot` follows it.
- The picker keeps the palette tiles (still shape and colour together) and
  adds a native swatch and a hex field, so a custom colour keeps its stone.
  Same place as before: the header avatar's modal and Settings > Bots, for
  crew managers. The coordinator stays hue-less.
- A recolour reaches other open tabs through `pushBotUpdated`.
This commit is contained in:
2026-10-22 11:55:36 +01:00
parent 2eccfe9e13
commit 1a6249afd3
59 changed files with 877 additions and 237 deletions
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import { describe, expect, test } from "bun:test";
import {
botColorNeedsPaperFace,
normalizeBotColor,
paletteColor,
paletteColorTitle,
resolveBotColor,
resolveBotStone,
} from "./bot-color";
describe("bot-color", () => {
test("normalizes a colour to lowercase #rrggbb", () => {
expect(normalizeBotColor({ color: " #E4572E " })).toBe("#e4572e");
});
test("expands the short form", () => {
expect(normalizeBotColor({ color: "#7C5" })).toBe("#77cc55");
});
test("refuses anything that isn't a colour", () => {
expect(normalizeBotColor({ color: "violet" })).toBeNull();
expect(normalizeBotColor({ color: "#12345" })).toBeNull();
expect(normalizeBotColor({ color: "" })).toBeNull();
expect(normalizeBotColor({ color: null })).toBeNull();
});
test("names a palette colour, and leaves a custom one unnamed", () => {
expect(paletteColorTitle({ color: "#7c5cd6" })).toBe("Violet");
expect(paletteColorTitle({ color: "#123456" })).toBeNull();
});
test("a bot's own colour wins over its old hue", () => {
expect(resolveBotColor({ color: "#123456", hue: "violet" })).toBe("#123456");
});
test("a bot saved before colours were free shows its hue's colour", () => {
expect(resolveBotColor({ hue: "teal" })).toBe("#16a394");
});
test("the coordinator has no colour", () => {
expect(resolveBotColor({})).toBeNull();
});
test("keeps its own stone, else the shape its hue used to be", () => {
expect(resolveBotStone({ stone: "rose", hue: "teal" })).toBe("rose");
expect(resolveBotStone({ hue: "teal" })).toBe("teal");
expect(resolveBotStone({})).toBe("ember");
});
test("only a very dark colour flips the face to paper", () => {
expect(botColorNeedsPaperFace({ color: "#000000" })).toBe(true);
expect(botColorNeedsPaperFace({ color: "#0e1116" })).toBe(true);
expect(botColorNeedsPaperFace({ color: "#7c5cd6" })).toBe(false);
expect(botColorNeedsPaperFace({ color: "#ffffff" })).toBe(false);
});
test("a palette entry knows its own colour", () => {
expect(paletteColor({ hue: "ember" })).toBe("#e4572e");
expect(paletteColor({ hue: "nonsense" })).toBeNull();
});
});
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import { BotHues, BotStoneShapes, type BotStoneShape } from "@/src/dict/bot-dict";
/**
* A bot's colour is free (`#rrggbb`) and its stone shape is its own, so the
* two are stored apart. These helpers are the only place that decides what a
* bot actually renders in: the colour to fill its stone with and the shape
* to draw it on.
*/
const HexColorPattern = /^#[0-9a-f]{6}$/;
/**
* A stored colour as `#rrggbb`, or null when it isn't one. Accepts the short
* `#rgb` form someone typed, so a hand-entered value still saves.
*/
export function normalizeBotColor({ color }: { color?: string | null }): string | null {
const trimmed = (color || "").trim().toLowerCase();
if (!trimmed) return null;
const short = trimmed.match(/^#([0-9a-f])([0-9a-f])([0-9a-f])$/);
if (short) return `#${short[1]}${short[1]}${short[2]}${short[2]}${short[3]}${short[3]}`;
return HexColorPattern.test(trimmed) ? trimmed : null;
}
/**
* The hex a palette entry stands for, by its name.
*/
export function paletteColor({ hue }: { hue?: string | null }): string | null {
return BotHues.find((entry) => entry.value == hue)?.color || null;
}
/**
* The colour a bot renders in: its own, else the palette colour of a bot
* saved before colours were free, else (the coordinator) nothing at all.
*/
export function resolveBotColor({
color,
hue,
}: {
color?: string | null;
hue?: string | null;
}): string | null {
return normalizeBotColor({ color }) || paletteColor({ hue });
}
/**
* The stone a bot is drawn on: its own shape, else the palette shape it used
* to be tied to, else the first stone.
*/
export function resolveBotStone({
stone,
hue,
}: {
stone?: string | null;
hue?: string | null;
}): BotStoneShape {
const shape = BotStoneShapes.find((entry) => entry.value == stone)?.value;
if (shape) return shape;
const carried = BotStoneShapes.find((entry) => entry.value == hue)?.value;
return carried || BotStoneShapes[0].value;
}
/**
* Relative luminance of a `#rrggbb` colour, 0 (black) to 1 (white), so the
* stone's face can be flipped to paper on a dark body and stays readable.
*/
export function botColorLuminance({ color }: { color: string }): number {
const hex = normalizeBotColor({ color }) || "#ffffff";
const [red, green, blue] = [1, 3, 5].map((at) => {
const value = parseInt(hex.slice(at, at + 2), 16) / 255;
return value <= 0.03928 ? value / 12.92 : ((value + 0.055) / 1.055) ** 2.4;
});
return 0.2126 * red! + 0.7152 * green! + 0.0722 * blue!;
}
/**
* Whether the stone's eyes must be drawn in paper instead of ink. Only a
* very dark body needs it, so a mid-tone keeps the ink face every other
* stone has.
*/
export function botColorNeedsPaperFace({ color }: { color: string }): boolean {
return botColorLuminance({ color }) < 0.12;
}
/**
* The palette name a colour is, for a label ("Violet"); null for a colour
* the user made up, which the UI shows as a custom one.
*/
export function paletteColorTitle({ color }: { color?: string | null }): string | null {
const normalized = normalizeBotColor({ color });
if (!normalized) return null;
return BotHues.find((entry) => entry.color == normalized)?.title || null;
}
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import type { BotStoneShape } from "@/src/dict/bot-dict";
import { resolveBotColor, resolveBotStone } from "./bot-color";
type Params = {
/**
* The bot's own colour. Null or missing for the coordinator.
*/
color?: string | null;
stone?: string | null;
/**
* The historical palette hue, only for a bot saved before colours were
* free. Rows from otherwise-typed queries select it as `bot_hue`.
*/
hue?: string | null;
};
type BotStoneProps = {
color: string | null;
stone: BotStoneShape;
};
/**
* The stone props for a bot row: which colour to fill it with and which
* shape to draw, whether the row carries the new columns or only the
* palette hue they replaced. Every `<BotAvatar color={...} stone={...} />`
* call site goes through this, so a row saved before colours were free
* still renders as it did.
*/
export default function botStoneProps({ color, stone, hue }: Params): BotStoneProps {
return {
color: resolveBotColor({ color, hue }),
stone: resolveBotStone({ stone, hue }),
};
}
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import { describe, expect, test } from "bun:test";
import pickFreeColor from "./pick-free-color";
describe("pick-free-color", () => {
test("takes the first palette colour nobody has", () => {
expect(pickFreeColor({ taken: [] })).toEqual({ color: "#e4572e", stone: "ember" });
});
test("skips the colours already taken", () => {
expect(pickFreeColor({ taken: ["#e4572e", "#e9a23b", null] })).toEqual({
color: "#7fae3c",
stone: "moss",
});
});
test("falls back to the least used colour", () => {
const everyone = ["#e4572e", "#e9a23b", "#7fae3c", "#16a394", "#3b7dd8", "#7c5cd6"];
expect(pickFreeColor({ taken: [...everyone, "#e4572e"] })).toEqual({
color: "#d6538c",
stone: "rose",
});
});
test("counts a colour however it's cased", () => {
expect(pickFreeColor({ taken: ["#E4572E"] }).color).toBe("#e9a23b");
});
});
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import { BotHues, type BotStoneShape } from "@/src/dict/bot-dict";
type Params = {
/**
* The colours already in use, so the new bot differs from the crew.
*/
taken: (string | null | undefined)[];
};
/**
* The colour a new bot starts with: the first palette colour nobody on the
* crew has yet, else the least used one. It comes with that palette entry's
* stone, so a new bot looks like every bot did before colours were free.
* The user can then pick any colour they like.
*/
export default function pickFreeColor({ taken }: Params): {
color: string;
stone: BotStoneShape;
} {
const counts = new Map<string, number>(BotHues.map((entry) => [entry.color, 0]));
for (const color of taken) {
const key = (color || "").toLowerCase();
if (counts.has(key)) counts.set(key, counts.get(key)! + 1);
}
const picked = [...BotHues].sort(
(a, b) => counts.get(a.color)! - counts.get(b.color)!,
)[0]!;
return { color: picked.color, stone: picked.value };
}
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import { describe, expect, test } from "bun:test";
import pickFreeHue from "./pick-free-hue";
describe("pickFreeHue", () => {
test("takes the first hue nobody has", () => {
expect(pickFreeHue({ taken: [] })).toBe("ember");
expect(pickFreeHue({ taken: ["ember", null, "amber"] })).toBe("moss");
});
test("falls back to the least used hue", () => {
const all = ["ember", "amber", "moss", "teal", "cobalt", "violet", "rose"];
expect(pickFreeHue({ taken: [...all, ...all.filter((h) => h != "teal")] })).toBe("teal");
});
});
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import { BotHues, type BotHue } from "@/src/dict/bot-dict";
type Params = {
/**
* Hues the crew already has.
*/
taken: (string | null | undefined)[];
};
/**
* The first hue nobody on the crew has yet, else the least used one, so a
* new bot is told apart at a glance.
*/
export default function pickFreeHue({ taken }: Params): BotHue {
const counts = new Map<string, number>(BotHues.map((hue) => [hue.value, 0]));
for (const hue of taken) {
if (hue && counts.has(hue)) counts.set(hue, counts.get(hue)! + 1);
}
return [...BotHues].sort((a, b) => counts.get(a.value)! - counts.get(b.value)!)[0]!.value;
}