Make the skill runbook limits a general setting
The longest runbook a skill may save and how much of it load_skill hands back are now set on Settings > General (skill_body_max_chars, skill_body_shown_chars), defaulting to AppData.SkillBodyMaxChars and SkillBodyShownChars. Saving, confirming and proposing a skill check the install's limit; a skill saved before it was lowered can still be toggled. Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
@@ -6,6 +6,7 @@ import grabUserPasswordHash from "@/src/functions/backend/auth/grab-user-passwor
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import type { PagePropsType } from "@/src/types";
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import type { BunextPageServerFn } from "@moduletrace/bunext/types";
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import grabRunLimitsOverview from "@/src/functions/backend/db/app-settings/grab-run-limits";
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import grabSkillLimitsOverview from "@/src/functions/backend/db/app-settings/grab-skill-limits";
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import grabStorageQuotaOverview from "@/src/functions/backend/db/app-settings/grab-storage-quota-overview";
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import { grabSystemPromptAppendOverview } from "@/src/functions/backend/db/app-settings/grab-system-prompt-append";
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import runningVersion from "@/src/utils/running-version";
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@@ -47,6 +48,7 @@ export default async function grabSettingsServerProps({ req }: Params) {
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storage_quota: await grabStorageQuotaOverview().catch(() => null),
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system_prompt_append: await grabSystemPromptAppendOverview().catch(() => null),
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run_limits: await grabRunLimitsOverview().catch(() => null),
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skill_limits: await grabSkillLimitsOverview().catch(() => null),
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running_version: runningVersion({ env: process.env }),
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},
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};
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@@ -0,0 +1,137 @@
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import { useState } from "react";
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import fetchApi from "@moduletrace/twui/utils/fetch/fetchApi";
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import type { APIResponseObject } from "@moduletrace/bunext/types";
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import Form from "@moduletrace/twui/form/Form";
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import Input from "@moduletrace/twui/form/Input";
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import Stack from "@moduletrace/twui/layout/Stack";
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import type { SkillLimitsOverview } from "@/src/types";
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import SettingsSaveBar from "../../(partials)/settings-save-bar";
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type Props = {
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limits?: SkillLimitsOverview | null;
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};
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/**
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* The longest runbook a skill may save and how much of it a bot reads at
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* once, saved on its own without a reload. Zero puts the code's default
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* back for that one.
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*/
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export default function SkillLimitsForm({ limits }: Props) {
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const [overview, setOverview] = useState(limits || undefined);
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const [dirty, setDirty] = useState(false);
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const [body_max_chars, setBodyMaxChars] = useState(String(limits?.body_max_chars ?? ""));
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const [body_shown_chars, setBodyShownChars] = useState(String(limits?.body_shown_chars ?? ""));
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/**
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* The inputs only read `defaultValue` when they mount, so discarding or
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* saving remounts them with the saved numbers.
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*/
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const [form_key, setFormKey] = useState(0);
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const [loading, setLoading] = useState(false);
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const [status, setStatus] = useState<{
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msg?: string;
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error?: boolean;
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success?: boolean;
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}>();
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const save = async () => {
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if (!window.confirm("Save the skill limits?")) return;
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setLoading(true);
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setStatus(undefined);
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const res = await fetchApi<{}, APIResponseObject<SkillLimitsOverview>>(
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"/api/admin/settings/skill-limits",
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{
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method: "POST",
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body: {
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body_max_chars: Number(body_max_chars) || 0,
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body_shown_chars: Number(body_shown_chars) || 0,
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},
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},
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).catch(() => null);
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setLoading(false);
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if (!res?.success || !res.singleRes) {
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setStatus({
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error: true,
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msg: res?.msg || `Couldn't save the limits.`,
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});
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return;
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}
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setOverview(res.singleRes);
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setBodyMaxChars(String(res.singleRes.body_max_chars));
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setBodyShownChars(String(res.singleRes.body_shown_chars));
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setFormKey((key) => key + 1);
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setDirty(false);
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setStatus({
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success: true,
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msg: `Saved: runbooks up to ${res.singleRes.body_max_chars} characters, ${res.singleRes.body_shown_chars} read at once.`,
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});
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};
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const discard = () => {
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setBodyMaxChars(String(overview?.body_max_chars ?? ""));
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setBodyShownChars(String(overview?.body_shown_chars ?? ""));
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setFormKey((key) => key + 1);
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setDirty(false);
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setStatus(undefined);
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};
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return (
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<Form
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onSubmit={(event) => {
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event.preventDefault();
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save().catch(() => {});
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}}
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className="w-full gap-3! items-stretch"
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>
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<Stack className="w-full gap-3! items-stretch">
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<Input
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key={`max-${form_key}`}
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label="Longest runbook"
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type="number"
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min={0}
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max={overview?.max}
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step={1}
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numberText
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rawNumber
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defaultValue={body_max_chars}
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onChange={(event) => {
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setBodyMaxChars(event.target.value);
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setDirty(true);
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setStatus(undefined);
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}}
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suffix={`characters`}
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info={`How long a skill's runbook may be when it's saved or proposed. A skill already longer keeps working until its runbook is edited. 0 uses the default (${overview?.body_max_default ?? ""}).`}
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/>
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<Input
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key={`shown-${form_key}`}
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label="Runbook a bot reads at once"
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type="number"
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min={0}
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max={overview?.max}
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step={1}
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numberText
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rawNumber
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defaultValue={body_shown_chars}
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onChange={(event) => {
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setBodyShownChars(event.target.value);
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setDirty(true);
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setStatus(undefined);
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}}
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suffix={`characters`}
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info={`How much of a runbook a bot gets when it loads the skill; past that it's cut and the bot is told so. All of it goes into the model's context. 0 uses the default (${overview?.body_shown_default ?? ""}).`}
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/>
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</Stack>
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<SettingsSaveBar
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dirty={dirty}
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loading={loading}
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status={status}
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save_label="Save limits"
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onDiscard={discard}
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/>
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</Form>
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);
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}
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@@ -0,0 +1,25 @@
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import { useContext } from "react";
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import { AppContext } from "@/src/pages/__root";
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import isPassThroughUser from "@/src/utils/rbac/is-pass-through-user";
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import SettingsGroup from "../../(partials)/settings-group";
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import SkillLimitsForm from "../(partials)/skill-limits-form";
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/**
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* How long a skill's runbook may be, and how much of it a bot reads at
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* once. Only the super admin sees it, since it changes every skill.
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*/
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export default function SkillLimitsSection() {
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const { pageProps } = useContext(AppContext);
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if (!isPassThroughUser({ user_types: pageProps?.user_types })) return null;
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return (
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<SettingsGroup
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title="Skill limits"
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description="How long a skill's runbook may be, and how much of it a bot reads when it loads the skill. A longer read costs more context on every load."
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id="skill-limits"
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>
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<SkillLimitsForm limits={pageProps?.skill_limits} />
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</SettingsGroup>
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);
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}
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@@ -2,6 +2,7 @@ import AppearanceSection from "./(sections)/appearance-section";
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import NotificationsSection from "./(sections)/notifications-section";
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import PromptSection from "./(sections)/prompt-section";
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import RunLimitsSection from "./(sections)/run-limits-section";
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import SkillLimitsSection from "./(sections)/skill-limits-section";
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import StorageSection from "./(sections)/storage-section";
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import VersionSection from "./(sections)/version-section";
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import SettingsShell from "../(partials)/settings-shell";
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@@ -17,6 +18,7 @@ export default function AdminSettingsGeneralPage() {
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<NotificationsSection />
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<PromptSection />
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<RunLimitsSection />
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<SkillLimitsSection />
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<StorageSection />
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<VersionSection />
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</SettingsShell>
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@@ -6,15 +6,18 @@ import Form from "@moduletrace/twui/form/Form";
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import Input from "@moduletrace/twui/form/Input";
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import Textarea from "@moduletrace/twui/form/Textarea";
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import CodeEditor from "@/src/components/general/code-editor";
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import { AppData } from "@/src/data/app-data";
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import postAdminApi from "@/src/layouts/bots/(functions)/post-admin-api";
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import type { PublicSkill, SkillsOverviewPayload } from "@/src/types";
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import type { PublicSkill, SkillLimitsOverview, SkillsOverviewPayload } from "@/src/types";
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type Props = {
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/**
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* Edits this skill; adds one when not given.
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*/
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skill?: PublicSkill;
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/**
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* The install's runbook limits, for the hint.
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*/
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limits: SkillLimitsOverview;
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onSaved: (overview: SkillsOverviewPayload, msg: string) => void;
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onCancel: () => void;
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};
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@@ -24,7 +27,7 @@ type Props = {
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* loads it by, the one line that tells the bot when it applies, and the
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* runbook itself in markdown.
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*/
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export default function SkillModal({ skill, onSaved, onCancel }: Props) {
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export default function SkillModal({ skill, limits, onSaved, onCancel }: Props) {
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const [name, setName] = useState(skill?.name || "");
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const [slug, setSlug] = useState(skill?.slug || "");
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const [description, setDescription] = useState(skill?.description || "");
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@@ -103,7 +106,7 @@ export default function SkillModal({ skill, onSaved, onCancel }: Props) {
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className="h-80"
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title="Runbook"
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content={body}
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info={`Markdown. The steps, the checks, and what good looks like. A bot reads it only when it loads the skill, up to ${AppData.SkillBodyShownChars} characters of it at a time.`}
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info={`Markdown. The steps, the checks, and what good looks like. Up to ${limits.body_max_chars} characters. A bot reads it only when it loads the skill, up to ${limits.body_shown_chars} characters of it at a time.`}
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onChange={(value) => setBody(value)}
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/>
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<Checkbox title="On" label="On: bots get it" checked={enabled} changeHandler={setEnabled} />
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@@ -3,7 +3,7 @@ import Stack from "@moduletrace/twui/layout/Stack";
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import { BookOpen } from "lucide-react";
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import IconTile from "@/src/components/general/icon-tile";
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import postAdminApi from "@/src/layouts/bots/(functions)/post-admin-api";
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import type { ExtensionTargets, PublicSkill, SkillsOverviewPayload } from "@/src/types";
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import type { ExtensionTargets, PublicSkill, SkillLimitsOverview, SkillsOverviewPayload } from "@/src/types";
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import ExtensionAccessModal from "../../(partials)/extension-access-modal";
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import SettingsListRow from "../../(partials)/settings-list-row";
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import SettingsRowAction from "../../(partials)/settings-row-action";
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@@ -13,6 +13,7 @@ import SkillModal from "./skill-modal";
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type Props = {
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skill: PublicSkill;
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targets: ExtensionTargets;
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limits: SkillLimitsOverview;
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onChanged: (overview: SkillsOverviewPayload, msg: string) => void;
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onError: (msg: string) => void;
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};
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@@ -21,7 +22,7 @@ type Props = {
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* One skill: its slug and when it applies, and who gets it. Edit and Access
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* open in a modal.
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*/
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export default function SkillRow({ skill, targets, onChanged, onError }: Props) {
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export default function SkillRow({ skill, targets, limits, onChanged, onError }: Props) {
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const [open, setOpen] = useState<"edit" | "access">();
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const [busy, setBusy] = useState(false);
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@@ -73,7 +74,7 @@ export default function SkillRow({ skill, targets, onChanged, onError }: Props)
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) : null}
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</SettingsListRow>
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{open == "edit" ? (
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<SkillModal skill={skill} onSaved={saved} onCancel={() => setOpen(undefined)} />
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<SkillModal skill={skill} limits={limits} onSaved={saved} onCancel={() => setOpen(undefined)} />
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) : null}
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{open == "access" ? (
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<ExtensionAccessModal<SkillsOverviewPayload>
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@@ -41,6 +41,7 @@ export default function SkillsSettingsSection() {
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>
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{adding ? (
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<SkillModal
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limits={overview.limits}
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onSaved={(next, msg) => {
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setAdding(false);
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changed(next, msg);
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@@ -54,6 +55,7 @@ export default function SkillsSettingsSection() {
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key={`${skill.id}-${version}`}
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skill={skill}
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targets={overview}
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limits={overview.limits}
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onChanged={changed}
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onError={failed}
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/>
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