Make the skill runbook limits a general setting
The longest runbook a skill may save and how much of it load_skill hands back are now set on Settings > General (skill_body_max_chars, skill_body_shown_chars), defaulting to AppData.SkillBodyMaxChars and SkillBodyShownChars. Saving, confirming and proposing a skill check the install's limit; a skill saved before it was lowered can still be toggled. Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
@@ -2,6 +2,7 @@ import AppearanceSection from "./(sections)/appearance-section";
|
||||
import NotificationsSection from "./(sections)/notifications-section";
|
||||
import PromptSection from "./(sections)/prompt-section";
|
||||
import RunLimitsSection from "./(sections)/run-limits-section";
|
||||
import SkillLimitsSection from "./(sections)/skill-limits-section";
|
||||
import StorageSection from "./(sections)/storage-section";
|
||||
import VersionSection from "./(sections)/version-section";
|
||||
import SettingsShell from "../(partials)/settings-shell";
|
||||
@@ -17,6 +18,7 @@ export default function AdminSettingsGeneralPage() {
|
||||
<NotificationsSection />
|
||||
<PromptSection />
|
||||
<RunLimitsSection />
|
||||
<SkillLimitsSection />
|
||||
<StorageSection />
|
||||
<VersionSection />
|
||||
</SettingsShell>
|
||||
|
||||
Reference in New Issue
Block a user