Open computers from the chat, let bots ask for a take-over, show task progress

- Serve each computer to its owner under /computers/<id>/ (HTTP and
  websockets proxied to the AIO sandbox) and show it in a shared
  ComputerView with browser, terminal and code modes, opened from the
  computers modal or a take-over button in the thread.
- ask_user_to_take_over lets a bot hand a computer to the user for a
  login or captcha; the message gets a take-over button and needs-you,
  and the viewer hands it back with a chat message.
- While a task runs the thread shows "<bot> is working..." with the
  task's latest step; steps read as plain words, not tool names.
- A coordinator with no workers no longer claims to delegate, and bots
  describe started tasks in the first person.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-10-19 05:35:44 +01:00
co-authored by Claude Opus 5.5
parent b1023ba8ff
commit 56daf0c462
44 changed files with 1289 additions and 75 deletions
@@ -0,0 +1,69 @@
import type { ServerWebSocket } from "bun";
import type { WebSocketSession } from "@/src/websocket/types";
type Socket = ServerWebSocket<WebSocketSession>;
/**
* Bridges a user's websocket on `/computers/<id>/...` to the same path on
* the computer (a terminal shell, the browser's CDP, the code editor).
* Messages sent before the computer's side opens are held, and either
* side closing closes the other.
*/
export const computerProxySocket = {
open(ws: Socket) {
const proxy = ws.data.proxy;
if (!proxy) return;
const upstream = new WebSocket(proxy.url, {
headers: proxy.headers,
protocols: proxy.protocols,
} as any);
upstream.binaryType = "arraybuffer";
proxy.upstream = upstream;
proxy.pending = [];
upstream.onopen = () => {
for (const message of proxy.pending || []) upstream.send(message as string | Uint8Array<ArrayBuffer>);
proxy.pending = undefined;
};
upstream.onmessage = (event) => {
ws.send(typeof event.data == "string" ? event.data : new Uint8Array(event.data));
};
upstream.onclose = (event) => {
ws.close(closeCode({ code: event.code }), event.reason);
};
upstream.onerror = () => {
ws.close(1011, "The computer isn't answering");
};
},
message(ws: Socket, message: string | Buffer) {
const proxy = ws.data.proxy;
if (!proxy?.upstream) return;
if (proxy.pending) proxy.pending.push(message);
else if (proxy.upstream.readyState == WebSocket.OPEN) {
proxy.upstream.send(message as string | Uint8Array<ArrayBuffer>);
}
},
close(ws: Socket) {
const upstream = ws.data.proxy?.upstream;
if (upstream && upstream.readyState < WebSocket.CLOSING) upstream.close();
},
};
/**
* Codes a server may not send itself (no status, abnormal) become a
* normal close.
*/
function closeCode({ code }: { code: number }) {
return code == 1005 || code == 1006 || code == 1015 ? 1000 : code;
}
@@ -0,0 +1,46 @@
import grabComputerMcpUrl from "@/src/functions/backend/db/computers/grab-computer-mcp-url";
import grabUserComputer from "@/src/functions/backend/db/computers/grab-user-computer";
import userAuth from "@/src/functions/backend/auth/user-auth";
import parseComputerProxyPath from "@/src/utils/parse-computer-proxy-path";
type Params = {
req: Request;
};
/**
* Where a `/computers/<id>/...` request goes: the computer's own address
* for that path, only for the computer's owner. An error response when
* the user isn't logged in, the computer isn't theirs, or it has no
* container.
*/
export default async function computerProxyTarget({ req }: Params) {
const url = new URL(req.url);
const parsed = parseComputerProxyPath({ pathname: url.pathname });
if (!parsed) return { error: new Response("Not Found", { status: 404 }) };
const session = await userAuth({ req });
if (!session.user?.id) return { error: new Response("Unauthorized", { status: 401 }) };
const computer = await grabUserComputer({
computer_id: parsed.computer_id,
user_id: session.user.id,
});
if (!computer?.id) return { error: new Response("Not Found", { status: 404 }) };
const address = await grabComputerMcpUrl({ computer_id: computer.id });
if (!address) {
return { error: new Response("This computer has no container.", { status: 502 }) };
}
return {
session,
url,
prefix: parsed.prefix,
base_url: address.base_url,
target: `${address.base_url}/${parsed.rest}${url.search}`,
};
}
@@ -0,0 +1,70 @@
import type { Server } from "bun";
import computerProxyRequestHeaders from "@/src/utils/computer-proxy-request-headers";
import computerProxyResponseHeaders from "@/src/utils/computer-proxy-response-headers";
import type { WebSocketSession } from "@/src/websocket/types";
import computerProxyTarget from "./computer-proxy-target";
type Params = {
req: Request;
server: Server<WebSocketSession>;
};
/**
* Serves a computer's own apps (browser, terminal, code) to its owner
* under `/computers/<id>/`, so the chat can show them in a frame without
* the sandbox being reachable from the user's browser. Plain requests are
* fetched and streamed back; websockets are bridged
* (`computerProxySocket`).
*/
export default async function handleComputerProxy({ req, server }: Params) {
const resolved = await computerProxyTarget({ req });
if (resolved.error) return resolved.error;
const { session, url, prefix, base_url, target } = resolved;
const headers = computerProxyRequestHeaders({ headers: req.headers, url, prefix });
if (req.headers.get("upgrade")?.toLowerCase() == "websocket") {
const protocols = (req.headers.get("sec-websocket-protocol") || "")
.split(",")
.map((p) => p.trim())
.filter(Boolean);
for (const name of [...headers.keys()]) {
if (name.startsWith("sec-websocket-")) headers.delete(name);
}
const upgraded = server.upgrade(req, {
headers: protocols[0] ? { "Sec-WebSocket-Protocol": protocols[0] } : undefined,
data: {
user: session.user!,
user_types: session.user_types ?? [],
proxy: {
url: target.replace(/^http/, "ws"),
headers: Object.fromEntries(headers.entries()),
protocols,
},
} satisfies WebSocketSession,
});
return upgraded ? undefined : new Response("Upgrade failed", { status: 400 });
}
const has_body = req.method != "GET" && req.method != "HEAD";
const res = await fetch(target, {
method: req.method,
headers,
body: has_body ? req.body : undefined,
redirect: "manual",
signal: req.signal,
}).catch(() => null);
if (!res) return new Response("This computer isn't answering.", { status: 502 });
return new Response(res.body, {
status: res.status,
statusText: res.statusText,
headers: computerProxyResponseHeaders({ headers: res.headers, base_url, prefix }),
});
}