Add computer switching, crew reporting, job steps and markdown chat

- Bots have a current computer (bots.computer_id), switched from the chat
  header beside the model button or by clicking a computer the bot names
  ([computer:ID]); tasks run on it by default
- search_computers runs one read-only command on all of a bot's computers;
  chat replies know their computers (compose-computers-note)
- The coordinator can use every computer and grants or revokes crew access
  with assign_computer
- Delegated jobs record requested_by_bot_id; the worker's result or failure
  is reported back in the coordinator's conversation
- bots_queue_updates records each model turn of a job, pushed live and shown
  in the working-on panel
- Live relay: every process pushes new messages, job steps and bot changes
  from the database to its own sockets, so work done elsewhere shows live
- Bot messages render as markdown (react-markdown + remark-gfm, no raw HTML)
  with twui components; rail previews are plain text
- Fix header button overflow in the model and computer selects
- Bump @moduletrace/twui to 0.1.2

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-10-19 04:44:35 +01:00
co-authored by Claude Opus 5.5
parent 6a2665dae9
commit 7b580d782e
64 changed files with 1792 additions and 86 deletions
@@ -0,0 +1,70 @@
import { useState } from "react";
import useServerEvent from "@/src/hooks/use-server-event";
import type { BotUpdatedData } from "@/src/types";
import type { BUN_SQLITE_COBBLE_COMPUTERS } from "@/db/types/db";
import setBotComputer from "../(functions)/set-bot-computer";
export type BotComputers = {
/**
* The bot's computers, the one it's on first.
*/
computers: BUN_SQLITE_COBBLE_COMPUTERS[];
/**
* The computer being switched to, while the switch runs.
*/
switching_id?: number;
error?: string;
switchComputer: (params: { computer_id: number }) => Promise<void>;
};
type Params = {
bot_id: number;
computers: BUN_SQLITE_COBBLE_COMPUTERS[];
};
/**
* Keeps the open bot's computers and switches the one it's on, in place:
* no reload, the list comes back reordered. A switch made in another tab
* arrives as `server:bot-updated` with the bot's `computer_id`.
*/
export default function useBotComputers({ bot_id, computers: initial }: Params): BotComputers {
const [computers, setComputers] = useState(initial);
const [switching_id, setSwitchingId] = useState<number>();
const [error, setError] = useState<string>();
useServerEvent({
event: "server:bot-updated",
onData: (data: BotUpdatedData) => {
const computer_id = data.computer_id;
if (data.id != bot_id || !computer_id) return;
setComputers((prev) => {
const picked = prev.find((c) => c.id == computer_id);
return !picked || prev[0]?.id == computer_id
? prev
: [picked, ...prev.filter((c) => c.id != computer_id)];
});
},
});
const switchComputer = async ({ computer_id }: { computer_id: number }) => {
if (switching_id || computers[0]?.id == computer_id) return;
setSwitchingId(computer_id);
setError(undefined);
const res = await setBotComputer({ bot_id, computer_id }).catch(() => null);
if (res?.success && res.payload?.length) {
setComputers(res.payload);
} else {
setError(res?.msg || "Couldn't switch computers");
}
setSwitchingId(undefined);
};
return { computers, switching_id, error, switchComputer };
}