First Commit. Duplicate bunext-sqlite preset
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@@ -0,0 +1,77 @@
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import { existsSync, mkdirSync, writeFileSync } from "fs";
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import path from "path";
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import sharp from "sharp";
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const ROOT = path.resolve(import.meta.dir, "../..");
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const LOGO_SVG = path.join(ROOT, "public/logos/logo.svg");
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const PUBLIC_DIR = path.join(ROOT, "public");
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const ICO_SIZES = [16, 24, 32, 48] as const;
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const PNG_SIZES = [...ICO_SIZES, 180, 512] as const;
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function buildIco(pngs: Record<number, Buffer>): Buffer {
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const header = Buffer.alloc(6);
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header.writeUInt16LE(0, 0);
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header.writeUInt16LE(1, 2);
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header.writeUInt16LE(ICO_SIZES.length, 4);
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const entries: Buffer[] = [];
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const blobs: Buffer[] = [];
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let offset = 6 + 16 * ICO_SIZES.length;
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for (const size of ICO_SIZES) {
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const blob = pngs[size]!;
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const entry = Buffer.alloc(16);
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entry.writeUInt8(size, 0);
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entry.writeUInt8(size, 1);
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entry.writeUInt8(0, 2);
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entry.writeUInt8(0, 3);
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entry.writeUInt16LE(1, 4);
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entry.writeUInt16LE(32, 6);
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entry.writeUInt32LE(blob.length, 8);
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entry.writeUInt32LE(offset, 12);
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offset += blob.length;
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entries.push(entry);
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blobs.push(blob);
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}
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return Buffer.concat([header, ...entries, ...blobs]);
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}
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async function main() {
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if (!existsSync(LOGO_SVG)) {
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throw new Error(`Logo SVG not found at ${LOGO_SVG}`);
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}
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const svg = await Bun.file(LOGO_SVG).arrayBuffer();
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const pngs: Record<number, Buffer> = {};
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for (const size of PNG_SIZES) {
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pngs[size] = await sharp(Buffer.from(svg))
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.resize(size, size)
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.png()
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.toBuffer();
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}
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writeFileSync(path.join(PUBLIC_DIR, "favicon.png"), pngs[32]!);
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writeFileSync(path.join(PUBLIC_DIR, "favicon.ico"), buildIco(pngs));
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writeFileSync(
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path.join(PUBLIC_DIR, "apple-touch-icon.png"),
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pngs[180]!,
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);
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mkdirSync(path.join(PUBLIC_DIR, "logos"), { recursive: true });
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writeFileSync(path.join(PUBLIC_DIR, "logos/logo.png"), pngs[512]!);
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console.log("Generated brand assets from public/logos/logo.svg:");
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console.log(" public/favicon.ico (16/24/32/48 multi-size)");
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console.log(" public/favicon.png (32x32)");
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console.log(" public/apple-touch-icon.png (180x180)");
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console.log(" public/logos/logo.png (512x512)");
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}
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main()
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.then(() => process.exit(0))
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.catch((error) => {
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console.error("Brand asset generation failed:", error);
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process.exit(1);
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});
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