Give every user their own bot face

A bot's face and status line live in bot_user_faces, one row per bot and
user, set by jobs for the user whose conversation they're in. Needs-you
and working only show to that user; every bot read overlays the viewer's
face (botFaceSql) and pushes go to the user a face change is for.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-10-19 13:58:26 +01:00
co-authored by Claude Opus 5.5
parent 47c58bc76b
commit ab25158d87
32 changed files with 448 additions and 181 deletions
+27 -17
View File
@@ -1,38 +1,48 @@
import type { BUN_SQLITE_COBBLE_BOTS } from "@/db/types/db";
import grabBotAudience from "@/src/functions/backend/db/access/grab-bot-audience";
import grabActiveBotTask from "@/src/functions/backend/db/bots/grab-active-bot-task";
import grabBotFace from "@/src/functions/backend/db/bots/grab-bot-face";
import { sendToUser } from "@/src/websocket/(functions)/send-to-user";
type Params = {
bot: Pick<BUN_SQLITE_COBBLE_BOTS, "id" | "face" | "status_line" | "computer_id">;
bot_id: number | string;
/**
* Only these users (the connected ones, for the live relay); else
* everyone who sees the bot.
* Only this user: a face change, which is theirs alone. Else everyone
* who sees the bot.
*/
user_id?: number | null;
/**
* Only these users (the connected ones, for the live relay).
*/
users?: Set<string>;
/**
* The computer the bot is on, when the push knows it (a switch, or the
* live relay). Null means its main one.
*/
computer_id?: number | null;
};
/**
* Pushes `server:bot-updated` (face, status line, computer) to everyone
* who sees the bot (`grabBotAudience`), each with their own active task
* with it, never another user's.
* Pushes `server:bot-updated` to one user, or everyone who sees the bot
* (`grabBotAudience`), each with their own face, status line and active
* task with it, never another user's.
*/
export default async function pushBotUpdated({ bot, users }: Params) {
if (!bot.id) return;
export default async function pushBotUpdated({ bot_id, user_id, users, computer_id }: Params) {
if (!bot_id) return;
for (const user_id of await grabBotAudience({ bot_id: bot.id })) {
if (users && !users.has(String(user_id))) continue;
const audience = user_id ? [user_id] : await grabBotAudience({ bot_id });
for (const viewer_id of audience) {
if (users && !users.has(String(viewer_id))) continue;
sendToUser({
user_id,
user_id: viewer_id,
data: {
event: "server:bot-updated",
data: {
id: bot.id,
face: bot.face,
status_line: bot.status_line || "",
...(bot.computer_id !== undefined ? { computer_id: bot.computer_id || null } : {}),
task: await grabActiveBotTask({ bot_id: bot.id, user_id }),
id: Number(bot_id),
...(await grabBotFace({ bot_id, user_id: viewer_id })),
...(computer_id !== undefined ? { computer_id: computer_id || null } : {}),
task: await grabActiveBotTask({ bot_id, user_id: viewer_id }),
},
},
});