Add bot graphics

Bots can now show a concept as a visual: create_graphic (with
update_graphic, read_graphic and list_graphics, on every run, no computer
needed) stores one HTML document in bot_graphics, per user like the
conversation, and the chat renders its [graphic:ID] ref as an inline card
sized to fit, with a large view and a page of its own (no rail).

Graphic HTML is treated as hostile: it is only served at /graphics/<id>
with a CSP sandbox allowing scripts under an origin of its own and no
network, loading only the vendored Chart.js and Mermaid from
/graphics-lib/. The document carries the app's theme vars and scrollbars,
reports its height to the thread, and a frame that navigates away is
closed.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-10-27 08:11:15 +01:00
co-authored by Claude Opus 5.5
parent 51fd4d5538
commit bea656ade8
65 changed files with 1959 additions and 21 deletions
@@ -0,0 +1,28 @@
import { AppData } from "@/src/data/app-data";
import AppError from "@/src/utils/app-error";
type Params = {
title?: string;
html?: string;
};
/**
* A graphic's title and HTML as they're stored: trimmed, the title one
* line, the HTML within `AppData.BotGraphicMaxChars`. Throws an `AppError`
* the bot can act on.
*/
export default function checkGraphicInput({ title, html }: Params) {
const final_title = title?.replace(/\s+/g, " ").trim().slice(0, 200);
const final_html = html?.trim();
if (title !== undefined && !final_title) throw new AppError(`Give the graphic a title.`);
if (html !== undefined && !final_html) throw new AppError(`The graphic's HTML is empty.`);
if (final_html && final_html.length > AppData.BotGraphicMaxChars) {
throw new AppError(
`The HTML is ${final_html.length} characters; a graphic holds at most ${AppData.BotGraphicMaxChars}. Make it leaner: draw with SVG or a chart library instead of inlining data or images.`,
);
}
return { title: final_title, html: final_html };
}