Add workspaces, computers, bot memory and the bots queue

- Schema: workspaces (+ workspace_bots, workspace_computers), containers,
  computers, bot_computers, bots.memory, workspaces.system_prompt, and
  bots_queue as a bun-sqlite isQueue table
- Main computer (and its container record) ensured with the coordinator on
  signup, seed and /admin/bots; the coordinator's access to it is locked
- Effective computer access: direct grants plus workspace computers
- Full bot prompt: core instructions, workspace prompts, then memory;
  bots can rewrite their memory and system prompt
- Queue helpers on the native BunSQLite.queue API, plus a handler that
  heartbeats, serializes per computer, recovers after restarts, reports
  lost jobs, supports cancelling and pushes outcomes over the WebSocket
- Enable SQLite foreign keys at startup so schema cascades fire
- Prune finished jobs daily

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-10-18 18:33:54 +01:00
co-authored by Claude Opus 5.5
parent 694c83346f
commit d49f524fe8
72 changed files with 2961 additions and 31 deletions
@@ -0,0 +1,41 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOTS_QUEUE } from "@/db/types/db";
import { BotJobCancelledError } from "@/src/dict/bot-queue-dict";
import AppError from "@/src/utils/app-error";
type Params = {
user_id: number | string;
job_id: number | string;
};
/**
* Cancels one of the user's pending or running jobs. It's marked failed
* with `BotJobCancelledError`; a running handler finds out on its next
* `updateBotJob` (which returns false) and stops. Its task is closed.
*/
export default async function cancelBotJob({ user_id, job_id }: Params) {
const now = Date.now();
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_BOTS_QUEUE>({
sql: `UPDATE bots_queue SET status = 'failed', last_error = ?, locked_at = NULL, locked_by = NULL, finished_at = ?, updated_at = ?
WHERE id = ? AND status IN ('pending', 'processing')
AND bot_id IN (SELECT id FROM bots WHERE user_id = ?)
RETURNING *`,
values: [BotJobCancelledError, now, now, job_id, user_id],
});
const job = res.payload?.[0];
if (!job?.id) {
throw new AppError(`No pending or running job to cancel.`);
}
if (job.task_id) {
await BunSQLite.sql({
sql: `UPDATE bot_tasks SET status = 'done', updated_at = ? WHERE id = ?`,
values: [now, job.task_id],
});
}
return job;
}
@@ -0,0 +1,51 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_BOTS_QUEUE,
BunSQLiteTables,
} from "@/db/types/db";
type Params = {
/**
* Unique id of the handler claiming, e.g. `main:<pid>`. Every later
* update, completion or failure must pass the same id.
*/
worker: string;
limit?: number;
};
/**
* Claims the next pending jobs for a queue handler. Jobs whose handler
* stopped sending updates are released back to the queue first, so a lost
* job is picked up again (resume from its `checkpoint`).
*/
export default async function claimBotJobs({ worker, limit = 1 }: Params) {
const res = await BunSQLite.queue.claim<
BUN_SQLITE_COBBLE_BOTS_QUEUE,
(typeof BunSQLiteTables)[number]
>({
table: "bots_queue",
worker,
limit,
});
if (!res.success) {
throw new Error(`Couldn't claim jobs: ${res.msg || res.error}`);
}
const jobs = res.payload || [];
for (const job of jobs) {
if (job.id && !job.started_at) {
const now = Date.now();
await BunSQLite.sql({
sql: `UPDATE bots_queue SET started_at = ? WHERE id = ?`,
values: [now, job.id],
});
job.started_at = now;
}
}
return jobs;
}
@@ -0,0 +1,80 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import insertBotMessage from "../bots/insert-bot-message";
import setBotFace from "../bots/set-bot-face";
import countOpenBotJobs from "./count-open-bot-jobs";
import grabLockedBotJob from "./grab-locked-bot-job";
type Params = {
job_id: number | string;
worker: string;
/**
* The completion message for the user (markdown). Also kept as the
* job's `result`.
*/
result: string;
/**
* Flag the message as needing the user.
*/
needs_you?: boolean;
};
/**
* Marks a job done, closes its task and sends the completion message back
* to the user in the bot's conversation. The bot shows done (or needs-you)
* unless it has other jobs open. Throws if this handler no longer holds
* the job.
*/
export default async function completeBotJob({
job_id,
worker,
result,
needs_you,
}: Params) {
const job = await grabLockedBotJob({ job_id, worker });
if (!job?.id || !job.bot_id) {
throw new AppError(`This job is no longer held by ${worker}.`);
}
const res = await BunSQLite.queue.complete({
table: "bots_queue",
id: job.id,
});
if (!res.success) {
throw new Error(`Couldn't complete the job: ${res.msg || res.error}`);
}
const now = Date.now();
await BunSQLite.sql({
sql: `UPDATE bots_queue SET result = ?, finished_at = ? WHERE id = ?`,
values: [result, now, job.id],
});
if (job.task_id) {
await BunSQLite.sql({
sql: `UPDATE bot_tasks SET status = 'done', updated_at = ? WHERE id = ?`,
values: [now, job.task_id],
});
}
const message = await insertBotMessage({
bot_id: job.bot_id,
text: result,
needs_you,
});
const bot = needs_you
? await setBotFace({
bot_id: job.bot_id,
face: "needs-you",
status_line: "Waiting on you",
})
: (await countOpenBotJobs({ bot_id: job.bot_id }))
? null
: await setBotFace({ bot_id: job.bot_id, face: "done" });
return { message, bot };
}
@@ -0,0 +1,17 @@
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
bot_id: number | string;
};
/**
* How many of a bot's jobs are still pending or processing.
*/
export default async function countOpenBotJobs({ bot_id }: Params) {
const res = await BunSQLite.sql<{ open: number }>({
sql: `SELECT COUNT(*) AS open FROM bots_queue WHERE bot_id = ? AND status IN ('pending', 'processing')`,
values: [bot_id],
});
return Number(res.payload?.[0]?.open || 0);
}
@@ -0,0 +1,148 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_BOT_TASKS,
BUN_SQLITE_COBBLE_BOTS_QUEUE,
BunSQLiteTables,
} from "@/db/types/db";
import AppError from "@/src/utils/app-error";
import grabUserBot from "../bots/grab-user-bot";
import grabBotComputers from "../computers/grab-bot-computers";
type Params = {
user_id: number | string;
bot_id: number | string;
title: string;
/**
* The brief the bot writes for itself (markdown): what to do and how
* it knows it's done.
*/
instructions: string;
params?: Record<string, unknown>;
/**
* The user message that asked for this work.
*/
message_id?: number | string;
/**
* The task for the working-on panel. One is created from `title` when
* not given.
*/
task_id?: number | string;
/**
* Must be one of the bot's computers (direct or through a workspace).
*/
computer_id?: number | string;
/**
* Milliseconds to hold the job back before it can be claimed.
*/
delay?: number;
};
/**
* Queues long-running work for one of the user's bots and returns the job
* id. The bot replies to the user straight away (that it's on it); the
* queue handler does the work and `completeBotJob` posts the result. Not
* every message needs a job; quick answers are replied to directly.
*/
export default async function enqueueBotJob({
user_id,
bot_id,
title,
instructions,
params,
message_id,
task_id,
computer_id,
delay,
}: Params) {
const bot = await grabUserBot({ bot_id, user_id });
if (!bot?.id) {
throw new AppError(`Bot not found.`);
}
if (message_id && !(await belongsToBot({ table: "bot_messages", id: message_id, bot_id: bot.id }))) {
throw new AppError(`Message not found.`);
}
if (task_id && !(await belongsToBot({ table: "bot_tasks", id: task_id, bot_id: bot.id }))) {
throw new AppError(`Task not found.`);
}
if (computer_id) {
const computers = await grabBotComputers({ bot_id: bot.id, user_id });
if (!computers.some((c) => String(c.id) == String(computer_id))) {
throw new AppError(`This bot has no access to that computer.`);
}
}
const final_task_id = task_id || (await createJobTask({ bot_id: bot.id, title }));
const res = await BunSQLite.queue.add<
BUN_SQLITE_COBBLE_BOTS_QUEUE,
(typeof BunSQLiteTables)[number]
>({
table: "bots_queue",
data: [
{
bot_id: bot.id,
title,
instructions,
params: params ? JSON.stringify(params) : undefined,
message_id: message_id ? Number(message_id) : undefined,
task_id: Number(final_task_id),
computer_id: computer_id ? Number(computer_id) : undefined,
},
],
delay,
});
const job_id = res.singleRes?.id || res.postInsertReturn?.insertId;
if (!res.success || !job_id) {
throw new Error(`Couldn't queue the job: ${res.msg || res.error}`);
}
return job_id;
}
async function belongsToBot({
table,
id,
bot_id,
}: {
table: "bot_messages" | "bot_tasks";
id: number | string;
bot_id: number;
}) {
const res = await BunSQLite.sql({
sql: `SELECT id FROM ${table} WHERE id = ? AND bot_id = ? LIMIT 1`,
values: [id, bot_id],
});
return Boolean(res.payload?.[0]);
}
async function createJobTask({
bot_id,
title,
}: {
bot_id: number;
title: string;
}) {
const res = await BunSQLite.insert<
BUN_SQLITE_COBBLE_BOT_TASKS,
(typeof BunSQLiteTables)[number]
>({
table: "bot_tasks",
data: [{ bot_id, title, status: "active" }],
});
const task_id = res.singleRes?.id || res.postInsertReturn?.insertId;
if (!res.success || !task_id) {
throw new Error(`Couldn't create the job's task: ${res.msg}`);
}
return task_id;
}
@@ -0,0 +1,72 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOTS_QUEUE } from "@/db/types/db";
import { AppData } from "@/src/data/app-data";
import AppError from "@/src/utils/app-error";
import grabLockedBotJob from "./grab-locked-bot-job";
import notifyBotJobFailed from "./notify-bot-job-failed";
type Params = {
job_id: number | string;
worker: string;
error: string;
/**
* Retrying won't help (bad parameters, missing access): fail now
* instead of using the remaining attempts.
*/
fatal?: boolean;
/**
* What to tell the user if the job is out of attempts. Defaults to a
* short note with the job title and error.
*/
failure_message?: string;
};
/**
* Records a failed attempt. The job goes back to the queue with a backoff
* delay, or, once out of attempts (or `fatal`), is marked failed and the
* bot tells the user it needs them. Returns the job's new status and the
* failure notice, if one was sent.
*/
export default async function failBotJob({
job_id,
worker,
error,
fatal,
failure_message,
}: Params) {
const job = await grabLockedBotJob({ job_id, worker });
if (!job?.id || !job.bot_id) {
throw new AppError(`This job is no longer held by ${worker}.`);
}
if (fatal) {
await BunSQLite.sql({
sql: `UPDATE bots_queue SET attempts = MAX(attempts, ?) WHERE id = ?`,
values: [AppData.BotQueueMaxAttempts, job.id],
});
}
const res = await BunSQLite.queue.fail<BUN_SQLITE_COBBLE_BOTS_QUEUE>({
table: "bots_queue",
id: job.id,
error,
});
if (!res.success || !res.singleRes) {
throw new Error(`Couldn't fail the job: ${res.msg || res.error}`);
}
const status = res.singleRes.status;
if (status != "failed") {
return { status, notice: null };
}
const notice = await notifyBotJobFailed({
job: res.singleRes,
failure_message,
});
return { status, notice };
}
@@ -0,0 +1,23 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOTS_QUEUE } from "@/db/types/db";
type Params = {
job_id: number | string;
worker: string;
};
/**
* A job only while the given handler still holds it. Null once its lock
* timed out and it went back to the queue (or another handler took it).
*/
export default async function grabLockedBotJob({
job_id,
worker,
}: Params): Promise<BUN_SQLITE_COBBLE_BOTS_QUEUE | null> {
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_BOTS_QUEUE>({
sql: `SELECT * FROM bots_queue WHERE id = ? AND status = 'processing' AND locked_by = ? LIMIT 1`,
values: [job_id, worker],
});
return res.payload?.[0] || null;
}
@@ -0,0 +1,15 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOTS_QUEUE } from "@/db/types/db";
/**
* Failed jobs the user hasn't been told about: the ones bun-sqlite failed
* itself after a lock timeout on their last attempt. Jobs failed through
* `failBotJob` or cancelled already have `finished_at`.
*/
export default async function grabUnreportedFailedBotJobs() {
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_BOTS_QUEUE>({
sql: `SELECT * FROM bots_queue WHERE status = 'failed' AND finished_at IS NULL ORDER BY id ASC`,
});
return res.payload || [];
}
@@ -0,0 +1,46 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOTS_QUEUE } from "@/db/types/db";
import insertBotMessage from "../bots/insert-bot-message";
import setBotFace from "../bots/set-bot-face";
type Params = {
job: BUN_SQLITE_COBBLE_BOTS_QUEUE;
failure_message?: string;
};
/**
* Wraps up a job that is out of attempts: stamps `finished_at` (so it's
* reported once), tells the user in the bot's conversation and sets the
* bot to needs-you. Its task stays active, since the work isn't done.
*/
export default async function notifyBotJobFailed({
job,
failure_message,
}: Params) {
if (!job.id || !job.bot_id) {
throw new Error(`Job has no id or bot.`);
}
await BunSQLite.sql({
sql: `UPDATE bots_queue SET finished_at = ? WHERE id = ?`,
values: [Date.now(), job.id],
});
const message = await insertBotMessage({
bot_id: job.bot_id,
text:
failure_message ||
[`I couldn't finish "${job.title || "the job"}".`, job.last_error]
.filter(Boolean)
.join(" "),
needs_you: true,
});
const bot = await setBotFace({
bot_id: job.bot_id,
face: "needs-you",
status_line: "Waiting on you",
});
return { message, bot };
}
@@ -0,0 +1,21 @@
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
worker: string;
};
/**
* Puts the jobs a handler was running back in the queue straight away,
* instead of waiting out the lock timeout. For startup, after a restart
* cut those jobs off. The cut-off attempt isn't counted.
*/
export default async function releaseWorkerBotJobs({ worker }: Params) {
const now = Date.now();
const res = await BunSQLite.sql({
sql: `UPDATE bots_queue SET status = 'pending', attempts = MAX(attempts - 1, 0), available_at = ?, locked_at = NULL, locked_by = NULL, updated_at = ? WHERE status = 'processing' AND locked_by = ? RETURNING id`,
values: [now, now, worker],
});
return res.payload?.length || 0;
}
@@ -0,0 +1,45 @@
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
job_id: number | string;
worker: string;
/**
* Latest progress note (markdown), e.g. "Installed deps, running tests".
*/
progress?: string;
/**
* Whatever the bot needs to resume if the job is picked up again.
*/
checkpoint?: Record<string, unknown>;
};
/**
* The bot's "still working" update while it processes a job. Renews the
* lock (so the job isn't presumed lost) and saves progress and a
* checkpoint. Call it more often than `AppData.BotQueueLockTimeoutMs`.
*
* Returns false if this handler no longer holds the job: stop working on
* it, since it has gone back to the queue.
*/
export default async function updateBotJob({
job_id,
worker,
progress,
checkpoint,
}: Params) {
const now = Date.now();
const res = await BunSQLite.sql({
sql: `UPDATE bots_queue SET locked_at = ?, updated_at = ?, progress = COALESCE(?, progress), checkpoint = COALESCE(?, checkpoint) WHERE id = ? AND status = 'processing' AND locked_by = ? RETURNING id`,
values: [
now,
now,
progress ?? null,
checkpoint ? JSON.stringify(checkpoint) : null,
job_id,
worker,
],
});
return Boolean(res.payload?.[0]);
}
@@ -9,7 +9,7 @@ type Params = {
/**
* Returns the id of the user's coordinator, creating it first (with the
* default `CoordinatorSystemPrompt`) if the workspace has none. A
* default `CoordinatorSystemPrompt`) if the user has none. A
* coordinator without a prompt gets the default; an edited prompt is never
* overwritten. Safe to call on every visit.
*/
@@ -0,0 +1,39 @@
import type { BUN_SQLITE_COBBLE_WORKSPACES } from "@/db/types/db";
import BunSQLite from "@moduletrace/bun-sqlite";
import composeBotPrompt from "@/src/utils/compose-bot-prompt";
import AppError from "@/src/utils/app-error";
import grabUserBot from "./grab-user-bot";
type Params = {
bot_id: number | string;
user_id: number | string;
};
/**
* The full prompt for one of the user's bots: its core instructions, the
* system prompt of every non-archived workspace it's in, and its memory.
*/
export default async function grabBotPrompt({ bot_id, user_id }: Params) {
const bot = await grabUserBot({ bot_id, user_id });
if (!bot?.id) {
throw new AppError(`Bot not found.`);
}
const workspaces =
(
await BunSQLite.sql<BUN_SQLITE_COBBLE_WORKSPACES>({
sql: `SELECT w.name, w.system_prompt FROM workspaces w
JOIN workspace_bots wb ON wb.workspace_id = w.id
WHERE wb.bot_id = ? AND w.user_id = ? AND w.archived = 0
ORDER BY w.id ASC`,
values: [bot.id, user_id],
})
).payload || [];
return composeBotPrompt({
system_prompt: bot.system_prompt,
memory: bot.memory,
workspaces,
});
}
+1 -1
View File
@@ -6,7 +6,7 @@ type Params = {
};
/**
* A workspace's crew for the rail: the coordinator pinned first, then
* A user's crew for the rail: the coordinator pinned first, then
* workers by latest activity. Each row carries its latest message.
*/
export default async function grabBots({
@@ -7,7 +7,7 @@ type Params = {
};
/**
* A bot only if it belongs to the given workspace owner.
* A bot only if it belongs to the given owner.
*/
export default async function grabUserBot({
bot_id,
@@ -0,0 +1,53 @@
import type {
BUN_SQLITE_COBBLE_BOT_MESSAGES,
BunSQLiteTables,
} from "@/db/types/db";
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
bot_id: number;
text: string;
needs_you?: boolean;
};
/**
* Appends a bot message to its conversation, marks the bot unread and
* bumps its activity. Callers must check the bot first.
*/
export default async function insertBotMessage({
bot_id,
text,
needs_you,
}: Params): Promise<BUN_SQLITE_COBBLE_BOT_MESSAGES> {
const now = Date.now();
const needs_you_flag = needs_you ? 1 : 0;
const res = await BunSQLite.insert<
BUN_SQLITE_COBBLE_BOT_MESSAGES,
(typeof BunSQLiteTables)[number]
>({
table: "bot_messages",
data: [{ bot_id, author: "bot", text, needs_you: needs_you_flag }],
});
const id = res.postInsertReturn?.insertId;
if (!res.success || !id) {
throw new Error(`Failed to save message: ${res.msg}`);
}
await BunSQLite.sql({
sql: `UPDATE bots SET last_activity_at = ?, unread = 1 WHERE id = ?`,
values: [now, bot_id],
});
return {
id,
bot_id,
author: "bot",
text,
needs_you: needs_you_flag,
created_at: now,
updated_at: now,
};
}
@@ -0,0 +1,25 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type { BotFace } from "@/src/dict/bot-dict";
type Params = {
bot_id: number | string;
face: BotFace;
status_line?: string;
};
/**
* Sets a bot's face (its status) and status line. Callers must check the
* bot first.
*/
export default async function setBotFace({
bot_id,
face,
status_line = "",
}: Params) {
await BunSQLite.sql({
sql: `UPDATE bots SET face = ?, status_line = ?, updated_at = ? WHERE id = ?`,
values: [face, status_line, Date.now(), bot_id],
});
return { id: Number(bot_id), face, status_line };
}
@@ -0,0 +1,36 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import assertPromptLength from "@/src/utils/assert-prompt-length";
import grabUserBot from "./grab-user-bot";
type Params = {
user_id: number | string;
bot_id: number | string;
/**
* The whole new memory (markdown), replacing the old one.
*/
memory: string;
};
/**
* Replaces a bot's memory. The bot calls this as it learns what it must
* keep in mind; the user can edit it too.
*/
export default async function updateBotMemory({
user_id,
bot_id,
memory,
}: Params) {
assertPromptLength({ label: "Memory", text: memory });
const bot = await grabUserBot({ bot_id, user_id });
if (!bot?.id) {
throw new AppError(`Bot not found.`);
}
await BunSQLite.sql({
sql: `UPDATE bots SET memory = ?, updated_at = ? WHERE id = ?`,
values: [memory, Date.now(), bot.id],
});
}
@@ -0,0 +1,40 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import assertPromptLength from "@/src/utils/assert-prompt-length";
import grabUserBot from "./grab-user-bot";
type Params = {
user_id: number | string;
bot_id: number | string;
/**
* The whole new core instructions (markdown), replacing the old ones.
*/
system_prompt: string;
};
/**
* Replaces a bot's core instructions. The bot calls this to adapt how it
* works to the user's workflow; the user can edit it too.
*/
export default async function updateBotSystemPrompt({
user_id,
bot_id,
system_prompt,
}: Params) {
if (!system_prompt.trim()) {
throw new AppError(`A bot's core instructions can't be empty.`);
}
assertPromptLength({ label: "System prompt", text: system_prompt });
const bot = await grabUserBot({ bot_id, user_id });
if (!bot?.id) {
throw new AppError(`Bot not found.`);
}
await BunSQLite.sql({
sql: `UPDATE bots SET system_prompt = ?, updated_at = ? WHERE id = ?`,
values: [system_prompt, Date.now(), bot.id],
});
}
@@ -0,0 +1,32 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import grabUserBot from "../bots/grab-user-bot";
import grabUserComputer from "./grab-user-computer";
type Params = {
user_id: number | string;
bot_id: number | string;
computer_id: number | string;
};
/**
* Gives one of the user's bots access to one of their computers. Adding a
* bot that already has access is a no-op.
*/
export default async function addBotToComputer({
user_id,
bot_id,
computer_id,
}: Params) {
const bot = await grabUserBot({ bot_id, user_id });
const computer = await grabUserComputer({ computer_id, user_id });
if (!bot?.id || !computer?.id) {
throw new AppError(`Bot or computer not found.`);
}
await BunSQLite.sql({
sql: `INSERT OR IGNORE INTO bot_computers (bot_id, computer_id, created_at, updated_at) VALUES (?, ?, ?, ?)`,
values: [bot.id, computer.id, Date.now(), Date.now()],
});
}
@@ -0,0 +1,60 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_CONTAINERS,
BunSQLiteTables,
} from "@/db/types/db";
import { AppData } from "@/src/data/app-data";
/**
* Returns the id of the main computer's container record, creating it if
* missing. The container itself is created at install, named
* `AppData.MainComputerContainerName` on the `AppData.DockerNetworkName`
* network; this only records it. Safe to call on every visit.
*/
export default async function ensureMainComputerContainer() {
const name = AppData.MainComputerContainerName;
const existing = (
await BunSQLite.select<
BUN_SQLITE_COBBLE_CONTAINERS,
(typeof BunSQLiteTables)[number]
>({
table: "containers",
query: {
query: {
name: { value: name },
},
limit: 1,
},
})
).payload?.[0];
if (existing?.id) {
return existing.id;
}
const res = await BunSQLite.insert<
BUN_SQLITE_COBBLE_CONTAINERS,
(typeof BunSQLiteTables)[number]
>({
table: "containers",
data: [
{
name,
purpose: "computer",
network: AppData.DockerNetworkName,
hostname: name,
port: AppData.ComputerPort,
status: "unknown",
},
],
});
const container_id = res.singleRes?.id || res.postInsertReturn?.insertId;
if (!res.success || !container_id) {
throw new Error(`Couldn't record the main computer's container: ${res.msg}`);
}
return container_id;
}
@@ -0,0 +1,85 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_COMPUTERS,
BunSQLiteTables,
} from "@/db/types/db";
import { MainComputerName } from "@/src/dict/computer-dict";
import ensureMainComputerContainer from "./ensure-main-computer-container";
type Params = {
user_id: number | string;
/**
* The owner's coordinator (from `ensureCoordinatorBot`). It always has
* access to the main computer.
*/
coordinator_id: number | string;
};
/**
* Returns the id of the user's main computer, recording it (and its
* container) first if missing, and makes sure the coordinator has access
* to it. Safe to call on every visit.
*/
export default async function ensureMainComputer({
user_id,
coordinator_id,
}: Params) {
const computer_id = await grabOrCreateMainComputer({ user_id });
await BunSQLite.sql({
sql: `INSERT OR IGNORE INTO bot_computers (bot_id, computer_id, created_at, updated_at) VALUES (?, ?, ?, ?)`,
values: [coordinator_id, computer_id, Date.now(), Date.now()],
});
return computer_id;
}
async function grabOrCreateMainComputer({
user_id,
}: Pick<Params, "user_id">) {
const existing = (
await BunSQLite.select<
BUN_SQLITE_COBBLE_COMPUTERS,
(typeof BunSQLiteTables)[number]
>({
table: "computers",
query: {
query: {
user_id: { value: user_id },
kind: { value: "main" },
},
order: { field: "id", strategy: "ASC" },
limit: 1,
},
})
).payload?.[0];
if (existing?.id) {
return existing.id;
}
const container_id = await ensureMainComputerContainer();
const res = await BunSQLite.insert<
BUN_SQLITE_COBBLE_COMPUTERS,
(typeof BunSQLiteTables)[number]
>({
table: "computers",
data: [
{
user_id: Number(user_id),
container_id: Number(container_id),
name: MainComputerName,
kind: "main",
},
],
});
const computer_id = res.singleRes?.id || res.postInsertReturn?.insertId;
if (!res.success || !computer_id) {
throw new Error(`Couldn't create the main computer: ${res.msg}`);
}
return computer_id;
}
@@ -0,0 +1,35 @@
import type { BUN_SQLITE_COBBLE_COMPUTERS } from "@/db/types/db";
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
bot_id: number | string;
user_id: number | string;
};
/**
* Every computer a bot can use: the ones it was given directly
* (`bot_computers`) plus the ones assigned to any workspace it's in
* (`workspace_computers`). Only the owner's computers, each once.
*/
export default async function grabBotComputers({
bot_id,
user_id,
}: Params): Promise<BUN_SQLITE_COBBLE_COMPUTERS[]> {
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_COMPUTERS>({
sql: `SELECT c.* FROM computers c
WHERE c.user_id = ?
AND (
c.id IN (SELECT computer_id FROM bot_computers WHERE bot_id = ?)
OR c.id IN (
SELECT wc.computer_id FROM workspace_computers wc
JOIN workspace_bots wb ON wb.workspace_id = wc.workspace_id
JOIN workspaces w ON w.id = wc.workspace_id
WHERE wb.bot_id = ? AND w.archived = 0
)
)
ORDER BY c.kind = 'main' DESC, c.id ASC`,
values: [user_id, bot_id, bot_id],
});
return res.payload || [];
}
@@ -0,0 +1,22 @@
import type { BUN_SQLITE_COBBLE_COMPUTERS } from "@/db/types/db";
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
computer_id: number | string;
user_id: number | string;
};
/**
* A computer only if it belongs to the given owner.
*/
export default async function grabUserComputer({
computer_id,
user_id,
}: Params): Promise<BUN_SQLITE_COBBLE_COMPUTERS | null> {
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_COMPUTERS>({
sql: `SELECT * FROM computers WHERE id = ? AND user_id = ? LIMIT 1`,
values: [computer_id, user_id],
});
return res.payload?.[0] || null;
}
@@ -0,0 +1,44 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import isLockedComputerAccess from "@/src/utils/is-locked-computer-access";
import grabUserBot from "../bots/grab-user-bot";
import grabUserComputer from "./grab-user-computer";
type Params = {
user_id: number | string;
bot_id: number | string;
computer_id: number | string;
};
/**
* Takes a bot's access to a computer away. The coordinator's access to the
* main computer can't be removed.
*/
export default async function removeBotFromComputer({
user_id,
bot_id,
computer_id,
}: Params) {
const bot = await grabUserBot({ bot_id, user_id });
const computer = await grabUserComputer({ computer_id, user_id });
if (!bot?.id || !computer?.id) {
throw new AppError(`Bot or computer not found.`);
}
if (
isLockedComputerAccess({
bot_kind: bot.kind,
computer_kind: computer.kind,
})
) {
throw new AppError(
`The coordinator always has access to the main computer.`,
);
}
await BunSQLite.sql({
sql: `DELETE FROM bot_computers WHERE bot_id = ? AND computer_id = ?`,
values: [bot.id, computer.id],
});
}
@@ -0,0 +1,14 @@
import BunSQLite from "@moduletrace/bun-sqlite";
/**
* SQLite leaves foreign keys off per connection, so the schema's
* `ON DELETE CASCADE` rules never fire unless this runs first. bun-sqlite
* reuses one connection per process, so once at startup is enough.
*/
export default async function enableForeignKeys() {
const res = await BunSQLite.sql({ sql: `PRAGMA foreign_keys = ON` });
if (!res.success) {
throw new Error(`Couldn't enable foreign keys: ${res.msg}`);
}
}
@@ -0,0 +1,32 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import grabUserBot from "../bots/grab-user-bot";
import grabUserWorkspace from "./grab-user-workspace";
type Params = {
user_id: number | string;
workspace_id: number | string;
bot_id: number | string;
};
/**
* Assigns one of the user's bots to one of their workspaces. Assigning a
* bot that is already there is a no-op.
*/
export default async function addBotToWorkspace({
user_id,
workspace_id,
bot_id,
}: Params) {
const bot = await grabUserBot({ bot_id, user_id });
const workspace = await grabUserWorkspace({ workspace_id, user_id });
if (!bot?.id || !workspace?.id) {
throw new AppError(`Bot or workspace not found.`);
}
await BunSQLite.sql({
sql: `INSERT OR IGNORE INTO workspace_bots (workspace_id, bot_id, created_at, updated_at) VALUES (?, ?, ?, ?)`,
values: [workspace.id, bot.id, Date.now(), Date.now()],
});
}
@@ -0,0 +1,32 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import grabUserComputer from "../computers/grab-user-computer";
import grabUserWorkspace from "./grab-user-workspace";
type Params = {
user_id: number | string;
workspace_id: number | string;
computer_id: number | string;
};
/**
* Assigns one of the user's computers to one of their workspaces, so every
* bot in the workspace gets access to it. Assigning it twice is a no-op.
*/
export default async function addComputerToWorkspace({
user_id,
workspace_id,
computer_id,
}: Params) {
const computer = await grabUserComputer({ computer_id, user_id });
const workspace = await grabUserWorkspace({ workspace_id, user_id });
if (!computer?.id || !workspace?.id) {
throw new AppError(`Computer or workspace not found.`);
}
await BunSQLite.sql({
sql: `INSERT OR IGNORE INTO workspace_computers (workspace_id, computer_id, created_at, updated_at) VALUES (?, ?, ?, ?)`,
values: [workspace.id, computer.id, Date.now(), Date.now()],
});
}
@@ -0,0 +1,49 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_WORKSPACES,
BunSQLiteTables,
} from "@/db/types/db";
import assertPromptLength from "@/src/utils/assert-prompt-length";
type Params = {
user_id: number | string;
name: string;
description?: string;
system_prompt?: string;
};
/**
* Creates a workspace owned by the user and returns its id.
*/
export default async function createWorkspace({
user_id,
name,
description,
system_prompt,
}: Params) {
assertPromptLength({ label: "System prompt", text: system_prompt });
const res = await BunSQLite.insert<
BUN_SQLITE_COBBLE_WORKSPACES,
(typeof BunSQLiteTables)[number]
>({
table: "workspaces",
data: [
{
user_id: Number(user_id),
name,
description,
system_prompt,
archived: 0,
},
],
});
const workspace_id = res.singleRes?.id || res.postInsertReturn?.insertId;
if (!res.success || !workspace_id) {
throw new Error(`Couldn't create the workspace: ${res.msg}`);
}
return workspace_id;
}
@@ -0,0 +1,22 @@
import type { BUN_SQLITE_COBBLE_WORKSPACES } from "@/db/types/db";
import BunSQLite from "@moduletrace/bun-sqlite";
type Params = {
workspace_id: number | string;
user_id: number | string;
};
/**
* A workspace only if it belongs to the given owner.
*/
export default async function grabUserWorkspace({
workspace_id,
user_id,
}: Params): Promise<BUN_SQLITE_COBBLE_WORKSPACES | null> {
const res = await BunSQLite.sql<BUN_SQLITE_COBBLE_WORKSPACES>({
sql: `SELECT * FROM workspaces WHERE id = ? AND user_id = ? LIMIT 1`,
values: [workspace_id, user_id],
});
return res.payload?.[0] || null;
}
@@ -0,0 +1,29 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import grabUserWorkspace from "./grab-user-workspace";
type Params = {
user_id: number | string;
workspace_id: number | string;
bot_id: number | string;
};
/**
* Removes a bot from one of the user's workspaces.
*/
export default async function removeBotFromWorkspace({
user_id,
workspace_id,
bot_id,
}: Params) {
const workspace = await grabUserWorkspace({ workspace_id, user_id });
if (!workspace?.id) {
throw new AppError(`Workspace not found.`);
}
await BunSQLite.sql({
sql: `DELETE FROM workspace_bots WHERE workspace_id = ? AND bot_id = ?`,
values: [workspace.id, bot_id],
});
}
@@ -0,0 +1,30 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import AppError from "@/src/utils/app-error";
import grabUserWorkspace from "./grab-user-workspace";
type Params = {
user_id: number | string;
workspace_id: number | string;
computer_id: number | string;
};
/**
* Takes a computer off one of the user's workspaces. Its bots keep any
* access they were given directly.
*/
export default async function removeComputerFromWorkspace({
user_id,
workspace_id,
computer_id,
}: Params) {
const workspace = await grabUserWorkspace({ workspace_id, user_id });
if (!workspace?.id) {
throw new AppError(`Workspace not found.`);
}
await BunSQLite.sql({
sql: `DELETE FROM workspace_computers WHERE workspace_id = ? AND computer_id = ?`,
values: [workspace.id, computer_id],
});
}
@@ -0,0 +1,64 @@
import BunSQLite from "@moduletrace/bun-sqlite";
import type {
BUN_SQLITE_COBBLE_WORKSPACES,
BunSQLiteTables,
} from "@/db/types/db";
import AppError from "@/src/utils/app-error";
import assertPromptLength from "@/src/utils/assert-prompt-length";
import grabUserWorkspace from "./grab-user-workspace";
import _ from "lodash";
type Params = {
user_id: number | string;
workspace_id: number | string;
/**
* Only the fields given are changed.
*/
data: Pick<
BUN_SQLITE_COBBLE_WORKSPACES,
"name" | "description" | "system_prompt" | "archived"
>;
};
/**
* Updates one of the user's workspaces. Its `system_prompt` is shared
* context for every bot in it.
*/
export default async function updateWorkspace({
user_id,
workspace_id,
data,
}: Params) {
assertPromptLength({ label: "System prompt", text: data.system_prompt });
const workspace = await grabUserWorkspace({ workspace_id, user_id });
if (!workspace?.id) {
throw new AppError(`Workspace not found.`);
}
const res = await BunSQLite.update<
BUN_SQLITE_COBBLE_WORKSPACES,
(typeof BunSQLiteTables)[number]
>({
table: "workspaces",
targetId: workspace.id,
/**
* `BunSQLite.update` writes every key it gets, so a field left out
* here would be set to null.
*/
data: _.omitBy(
{
name: data.name,
description: data.description,
system_prompt: data.system_prompt,
archived: data.archived,
},
_.isUndefined,
),
});
if (!res.success) {
throw new Error(`Couldn't update the workspace: ${res.msg}`);
}
}