Files
cobble/src/bots-queue/push-to-session-user.ts
T
tbenandClaude Opus 5.5 e45d54d30b Share one crew across the install, keep user memory per user
Bots, workspaces and computers now belong to the install. Users reach
workers only through bot_users (assigned by a super admin or admin) and
workspace_users; the coordinator and main computer are one per install,
and only the super admin sees the coordinator. Conversations are per
user (bot_sessions.user_id), jobs run for the session's user, and live
updates go only to who should see them.

A bot's core memory is now general knowledge shared by every user it
works for; what it learns about a user lives in bot_user_memories.

One-off scripts move existing installs over: move-bot-memory-to-owners
(run first), then share-crew.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-19 11:37:14 +01:00

30 lines
965 B
TypeScript

import BunSQLite from "@moduletrace/bun-sqlite";
import type { BUN_SQLITE_COBBLE_BOT_SESSIONS } from "@/db/types/db";
import type { WebSocketDataType } from "@/src/types";
import { sendToUser } from "@/src/websocket/(functions)/send-to-user";
type Params = {
session_id?: number | string | null;
data: WebSocketDataType;
};
/**
* Live update to the open tabs of the user a session belongs to: only
* they see that conversation. Best effort: nothing is queued for offline
* users, who see the change on their next page load.
*/
export default async function pushToSessionUser({ session_id, data }: Params) {
if (!session_id) return;
const session = (
await BunSQLite.sql<BUN_SQLITE_COBBLE_BOT_SESSIONS>({
sql: `SELECT user_id FROM bot_sessions WHERE id = ? LIMIT 1`,
values: [session_id],
})
).payload?.[0];
if (!session?.user_id) return;
sendToUser({ user_id: session.user_id, data });
}