- Remove the preset document suite (letters, emails, invoices, quotes, PDF generation, line items) with its routes, API handlers and tables - Rebrand to Cobble: site data, Lato, handoff design tokens (light and dark) in main.css, brand assets in public/brand, ember stone logo and regenerated favicons - Add bots, bot_messages, bot_tasks and bot_task_steps tables, regenerate DB types (BUN_SQLITE_COBBLE_*) and add a sample crew seed (seed:bots) - Add the chat shell at /admin/bots: rail with pinned coordinator and user popover, bottom-anchored conversation with composer, working-on panel, and a send-message API scoped to the session user - Add BotStone and Wordmark components, crew status and relative time utils with tests, and update AGENTS.md Co-Authored-By: Claude Opus 5.5 <[email protected]>
61 lines
1.8 KiB
TypeScript
61 lines
1.8 KiB
TypeScript
import type { BotFace } from "@/src/dict/bot-dict";
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import { StoneEyes } from "@/src/data/stone-geometry";
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import StoneEyeDot from "./stone-eye-dot";
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import StoneEyeLidded from "./stone-eye-lidded";
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import StoneEyeArc from "./stone-eye-arc";
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import StoneEyeFlat from "./stone-eye-flat";
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type Props = {
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face: BotFace;
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/**
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* Fill class for solid eyes.
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*/
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fill_class: string;
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/**
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* Stroke class for arc eyes.
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*/
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stroke_class: string;
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};
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/**
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* The face is the status. Geometry follows the handoff face states:
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* idle dots, working half-lidded, done upward arcs, asleep one flattened
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* dot, needs-you dot plus arc.
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*/
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export default function BotStoneFace({ face, fill_class, stroke_class }: Props) {
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const { left, right, centre } = StoneEyes;
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switch (face) {
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case "working":
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return (
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<>
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<StoneEyeLidded {...left} className={fill_class} />
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<StoneEyeLidded {...right} className={fill_class} />
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</>
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);
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case "done":
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return (
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<>
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<StoneEyeArc {...left} className={stroke_class} />
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<StoneEyeArc {...right} className={stroke_class} />
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</>
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);
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case "asleep":
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return <StoneEyeFlat {...centre} className={fill_class} />;
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case "needs-you":
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return (
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<>
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<StoneEyeDot {...left} className={fill_class} />
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<StoneEyeArc {...right} className={stroke_class} />
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</>
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);
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default:
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return (
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<>
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<StoneEyeDot {...left} className={fill_class} />
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<StoneEyeDot {...right} className={fill_class} />
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</>
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);
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}
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}
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