Client-only edits are sent to the browser right after the hydration build, without re-running server functions; SSR rebuilds afterwards and props are re-fetched only when a .server.ts output changed or after fullRebuild. Page requests wait for an in-flight SSR rebuild. The SSR build no longer runs Tailwind, the PostCSS processor is reused across rebuilds, and the watcher debounce drops from 200ms to 50ms. Co-Authored-By: Claude Opus 5.5 <[email protected]>
21 lines
712 B
TypeScript
21 lines
712 B
TypeScript
import { type Plugin } from "esbuild";
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import type { PageFiles } from "../../../types";
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type Params = {
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entryToPage: Map<string, PageFiles & {
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tsx: string;
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}>;
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post_build_fn?: (params: {
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artifacts: any[];
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changed_pages?: string[];
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}) => Promise<void> | void;
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build_only?: boolean;
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/**
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* Always re-fetch server props after this context's first build, even
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* when only client code changed (set by `fullRebuild`, e.g. after a
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* config change).
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*/
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refresh_props_on_first_build?: boolean;
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};
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export default function esbuildCTXArtifactTracker({ entryToPage, post_build_fn, build_only, refresh_props_on_first_build, }: Params): Plugin;
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export {};
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