Run computers with resources and health checks, add settings for bots, workspaces, computers and users
- Computers get CPUs and memory (default 1 CPU, 2 GB), set at creation and editable; new resources stop, remove and recreate the container, its home dir kept. Every computer container has a docker health check and stays "creating" until it passes; only healthy computers are reached, by hostname, else by their IP on the network (dev outside docker). - Docker is required: the app creates the cobble network on startup and exits without docker. - Production container: deploy/run-app-container.sh mounts .env, the data dir and the docker socket; the database (DB_DIR), media, computers' homes and bun-sqlite's live schema now live on the data volume. - Settings pages for bots, workspaces, computers and users, sharing list components; bots can be deleted; users are created with a password and confirmation, edited and deleted through RBAC-gated APIs. - User types trimmed to super_admin, admin, member, read_only and revoked; admins manage members. UserAvatar shows profile photos from the user row. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -17,6 +17,15 @@ type Params = {
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* `main` only for the owner's one main computer (`ensureMainComputer`).
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*/
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kind?: ComputerKind;
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/**
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* CPU cores its container may use. Defaults to `AppData.ComputerDefaultCpus`.
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*/
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cpus?: number;
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/**
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* Its container's memory limit in MB. Defaults to
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* `AppData.ComputerDefaultMemoryMb`.
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*/
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memory_mb?: number;
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};
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/**
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@@ -24,7 +33,8 @@ type Params = {
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* (`<AppData.ComputerContainerPrefix>-<id>`), then sets the container up
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* in the background (`provisionComputer`). Returns the computer at once,
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* still `creating`, and the setup to await when the caller must (a CLI
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* script). The main computer of a server that reaches it at
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* script). Its resources (`cpus`, `memory_mb`) are saved on the computer
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* and applied to its container whenever it is set up. The main computer of a server that reaches it at
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* `MAIN_COMPUTER_URL` (a dev server) gets no container of its own.
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*/
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export default async function createComputer({
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@@ -32,6 +42,8 @@ export default async function createComputer({
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name,
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description,
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kind = "sandbox",
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cpus = AppData.ComputerDefaultCpus,
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memory_mb = AppData.ComputerDefaultMemoryMb,
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}: Params) {
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const external = kind == "main" && Boolean((await grabEnv({ key: "MAIN_COMPUTER_URL" }))?.trim());
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@@ -70,6 +82,8 @@ export default async function createComputer({
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name,
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description: description || undefined,
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kind,
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cpus,
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memory_mb,
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},
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],
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});
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